Thanks for playing the Yucatan demo. If you have any feedback, bugs, or other thoughts, you can post them here. Any feedback is welcome!
Hi, thanks for the feedback! The game is still a long way from being finished, and there's loads of improvements to make before it's done. The game structure (the level loading) will be pretty different, and there should be much longer sections between loading screens in the future. I'm always tweaking the handling too, so maybe you won't be so frustrated with the final version.
For Hard Right you ned to do Mario Kart-style power slides (slide and waggle the left stick) :)
I'm currently testing a linux build and looking for a tester for a mac build too. So check back soon.
I have tested it with a wired Xbox 360 controller, I'm surprised it's not working with the wireless one. I will see if I can get my hands on a wireless controller to test though.
Thanks for the reply.
I got it working now, thanks.
It looks like it does have to be "Joystick0" for the start button to work.
I had an ancient PS 2 thrustmaster gamepad charging from my PC. I disabled this, and my wireless 360 controller started working (XCOM 2 has the same problem).
However, if I have 2 wireless 360 controllers on, the "start" button on the 2nd one is ignored from the start menu. So, it's not really a problem for me any more, but anyone who has more than one controller connected may have issues, I think (e.g., util recently I had a wired steering wheel as Joystick0 + wireless 360 controller).
I enjoyed the demo once I got past the first bit, for me the level with all the bends (I think, this is the one after the first "proper" level, straight with the keep left/keep right signs) was where it started getting exciting:)
Ah, one more question: Is the game OK for my young kids to play (no swearing etc)? The little bit I've played of it looks perfect, but best to ask:)
Oh, glad you got it working! It should support a wide range of controllers, I've tested Xbox 360, PS4 and a random Razer bluetooth one. I didn't think to try with more than one controller plugged in though, it's only single player. But I don't think it will be too hard to add in support down the road.
Thanks for the feedback on the second level. The first one is really supposed to be beginner friendly, but I've had similar feedback that people get a bit turned off by that and by the planet bit at the start.
It's totally kid friendly too! No swearing or anything like that.
Ah it is a 64 bit build I think. I didn't think there were 32 bit computers anymore :) I'll see if I can get a 32 bit build together for you though. Thanks for the offer about the mac, I'll PM you.
I don't think you need to worry about the A key, that doesn't do anything. For barrel rolls use C+Left and Right when you're in the air.
I will have configurable controls in the future, sorry I wasn't able to put them in the demo.