Ah, okay. I really like the setting and the atmosphere. It's great to have easter eggs linking to previous games, but I would really recommend making the game work as a standalone experience too, as it's very confusing at the moment. Keep up the great work! :)
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Really glad you're continuing development. It's a great game! I'd probably go for option 1 but I'd also like to see something that's about being "King of the Kill" with online leader boards.
The person with the fastest time to the summit could leave their name and a message there. People would then climb up and kill that King of the Hill and if anyone gets a faster time then they get to be King of the Hill.
To prevent one person from being King of the Hill forever you could alter the layout each week/month and the person who was King of the Hill for the retired course could be added to a Hall of Fame. (There's a racing game called Vecter that has a good implementation of this).
Keep up the great work! :)
Hi! I really like the game (once you get used to the controls). I have a few issues though:
I can't seem to pick up the key above the bathroom mirror. Is this a bug or is there something I'm missing?
Found the safe, but how do I look under the bed? Every time I look at it then the game just asks if I want to go to sleep.
After having the bath and watching the video. The person that calls just keeps telling me to drink tea every day. Is that a bug or do I have to drink all the tea?
Is there any way to drop/place something down (like the remote control) without it disappearing forever?
How does stress affect the character?
Thanks for the info. Keep up the great work! :)
Is it possible to win enough cash to pay off your debt? Placing each individual chip on a table to bet seems to take up so much time that I don't have enough time to do much in the casino.
Found a new bug. I bet all of my money on the dice stacking game and then when I won I was no longer able to place money on the tables (or in the betting machines). Wherever I tried to the money would just disappear.
Awesome! I love this game, glad you finished it. Great work! Looking forward to finally blowing up that ship!
Any plans to update MEDISALVAGE too? Love the concept and the visuals, but it's insanely hard so I just end up killing everyone!
I like it, but I'm incredibly confused by the large open room early on. It looks like you're supposed to rotate the sections to connect them up (like a pipe connection puzzle), but I can't figure out where the pipes are supposed to connect to at the start/end
Awesome, thanks for the heads-up, was just worried I'd missed out on another ending by having too many showers and flushing the toilet! It's a great game, have played most of your Fragments games and they're all very interesting. Excellent work! Especially considering the time constraints!
I really like this game. A great piece of storytelling. Is there more than one ending? I lasted until the 22nd, but I see one of your images suggests that you can survive for a couple of months.
Sorry to hear about your depression and hope you are doing well. Zordak is shaping up to be an excellent game and it's clear that a lot of work and passion has gone into it. The pixel art animation is fantastic and it feels like a perfect homage to the Metroid games. Really glad that you're continuing to work on it.
There's no shame in taking time out if a project it getting you down though. Video game design is an artform and if you're not feeling it, then it's hard to force yourself to do it. Sometimes it's good to take a break, play some games just for fun or even do a small game jam game as a palate cleanser.
Best wishes and keep up the great work (but don't feel obliged to work!) :)