Yes, actually lately I've been working on doing a Mac & Linux compatible version via Mono. I don't have an ETA yet but you should join the discord or subreddit or follow me on twitter to keep up with the news.
Recent community posts
- Skill System: Woodcutting, Mining, Crafting, Cooking, Etc...
It is not in my plans to implement mining and wood cutting but a cooking system would fit the game very nicely. Any ideas to expand in that?
- Ability System: Unlocking new attacks and abilities like: Triple Shot with bow and Leg Sweep with sword
Well, there is one. You open it with X, maybe I am not getting what you meant. Could you expand?
- Taming: Turning something wild into a pet
I actually thought of this idea previously but I didnt implement it because of several reasons, the biggest one is: What would would be the cost of taming a pet?. Taming any pet without any constrain would be very overpowered. What kind of constrains/requirements would you put in the taming system? (item, abilities, etc)
Hey, thanks for the feedback. This is what I am looking for. Some of the combat issues you mentioned are improved in the current version (0.241) released yesterday, others still need some work.
Do you feel the game needs more places to interact or be more guided in the way exploring workds (e.g. making finding structures easier)?
It's fine, I really want to find the root cause of this issue so I can fix it and make a better game. If it's not too much to ask could you make a video so I can really understand how it played out?
Thanks! Currently the quests dont work (I plan to rework them completely) and the minimap was disabled becuse of an issue, I just uploaded a hotfix version 0.231 which should fix this. I am really happy you enjoyed the game! Do you have any suggestions for it?
Thanks for the feedback. You couldn't attack with the rogue even with the default weapons? Some weapons you found while playing can't be equipped by every class e. g. The bow can only be used by the archer and the rapier by the warrior. And for other weapons you need a specific skill point.
Apart from that do you have any suggestions for the game?