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When I open the demo the screen is black then crashes

A topic by Fanpage created 62 days ago Views: 28 Replies: 4
Viewing posts 1 to 2

How do I fix this problem?

Developer

Can you send me the log.txt file on the games folder? It should help diagnose the issue

[14:11:11]  {X=0,Y=0,Width=1600,Height=900}
[14:11:11]  Creating the window on the Primary Device at 1600x900
[14:11:11]  Window settings loading was Successful
[14:11:11]  Running α DEMO as x64
[14:11:11]  The nvapi.dll could not be found.
[14:11:11]  OS = Microsoft Windows NT 6.2.9200.0
CPU = Intel64 Family 6 Model 69 Stepping 1, GenuineIntel
Graphics Card = Intel
Intel(R) HD Graphics 4400
3.3.0 - Build 20.19.15.4531

[14:11:14] [IO] Registered resource handler... (Total = 1)
[14:11:14] [System] Shader'<Passthrough.vert>:<Passthrough.frag>:<>' compiled succesfully with Id '3'.
[14:11:15] [System] Shader'<AnimatedModelDeath.vert>:<AnimatedModelDeath.frag>:<AnimatedModelDeath.geom>' compiled succesfully with Id '5'.
[14:11:15]  Geometry shaders are ENABLED
[14:11:15]  Compatibility mode is OFF...
[14:11:15]  Attemping to load sound engine...
[14:11:15]  Generating a pool of sound sources...
[14:11:15]  Generating a pool of sound items...
[14:11:15]  Sound engine loaded succesfully
[14:11:15]  Loading sounds...
[14:11:15] [IO] Registered resource handler... (Total = 2)
[14:11:16] [System] Loading $tlgE95jSpRpr0V4ai2MrlQ into cache as Corn...
[14:11:16] [System] Loading Yl8qFTBBGJL_AZLaxdPJuZU into cache as Mushroom...
[14:11:16] [System] Loading KPG_o427mxk3obIMwQhR1Q0 into cache as Pebble...
[14:11:17] [System] Loading zhyPUSY2kJPk63pmaAewFzM into cache as Pumpkin...
[14:11:17] [System] Loading R26iZIB1BNkz944AT8EgNhA into cache as Sunflower...
[14:11:17] [System] Loading qzsj9UtHW1O2OC7OrmDnAW4 into cache as Timber...
[14:11:18] [System] Loading JJDFo4OOWcjhvvAI$Wqw88o into cache as Well...
[14:11:18] [System] Loading W_wKfnatWZu3KhiD$huKCh0 into cache as AppleTrees...
[14:11:18] [System] Loading g$fu9guVxW31lsKsFe4NIII3cZ$VAI0LTlbk6h0nFfhh into cache as AttentionIcon...
[14:11:18] [System] Loading kNc7vFkgef9vHQYlBR4CSLI into cache as BerryBush...
[14:11:18] [System] Loading jI8aRjWqh4ZfoonKADZv5eU into cache as BossIcon...
[14:11:18] [System] Loading aAuLIEZqFyH7HW3UXTOMenU into cache as Bushes...
[14:11:18] [System] Loading o8jfHBQrMapVLDM3ERhtiD8 into cache as Campfire...
[14:11:18] [System] Loading 3v0Ey6XcBhsplWjNCg3SZd25YbFr_piZaJnyTiJowo0i into cache as CampfireIcon...
[14:11:18] [System] Loading PM1XwjFRPS4Q_NO6U0qz01BFGuxytLNRzfquyu9tQmrq into cache as CampfireLogs...
[14:11:18] [System] Loading F25H6SUoWg5dSU2vdyVyY06hWIs95g$I7exn9DMUMyKU into cache as CampfireRoaster...
[14:11:18] [System] Loading Odp9WNbIPnYnaXrl6eSTVeQ into cache as Cloud...
[14:11:19] [System] Loading jpou1JKBYb_wWegMt9SOmgtCP3Vpj427IseRsPpnofdh into cache as CypressTrees...
[14:11:20] [System] Loading kRjnKCE6_1tgoazDW$ZH4Wo into cache as DeadTrees...
[14:11:20] [System] Loading vWMtolHMVDSJLgVxQbd_24k into cache as FearIcon...
[14:11:20] [System] Loading b20ZH1rE$yxISqi8a0EvKU8 into cache as Fern...
[14:11:20] [System] Loading rw0yX1Y2tCgIRbL6LKDZ3Q4 into cache as GiantTree...
[14:11:20] [System] Loading fKoaYTC8GPYJErnwBbgOIfc into cache as Grass...
[14:11:20] [System] Loading vSzXjyYSQNhlAkTBq_zD8z4 into cache as Grave...
[14:11:20] [System] Loading OuaNLCtijecharQDVkqoYKmu4gq1uavK_o$Mbq_O2Khy into cache as GraveyardIcon...
[14:11:21] [System] Loading qnzEeMfS3acWON9qcMn3l8o into cache as Mat...
[14:11:21] [System] Loading xPcp52WIXYTnVTNRH8Dn2oI into cache as Mausoleum...
[14:11:21] [System] Loading zoWV8_mZprgeU$tYP4y3Qq1MWorFH44EjxrXUTEAcCPp into cache as MerchantCart...
[14:11:21] [System] Loading bSlps28iikjlBGALLLOHOiW0iFLTD1u0j9jZikYnUMrI into cache as MerchantIcon...
[14:11:21] [System] Loading biX0FkonBd_S29nUl61o3Ak into cache as OakTrees...
[14:11:21] [System] Loading N10eli11u86$Vpd_g6DFN3E into cache as Obelisk...
[14:11:22] [System] Loading oQvYWLSUFwWtEWCyI9esjY8 into cache as PineTrees...
[14:11:22] [System] Loading ePHgOtUjd9bEuzS6Ea7E89E into cache as Reed...
[14:11:22] [System] Loading 2ZFuH1O3$oqgcPnRc2J4SPo into cache as Rock...
[14:11:22] [System] Loading $sBovGQjcjIjNsGBceI86_HTsBXRgjf50xZ$66eez1Ue into cache as KnockedIcon...
[14:11:22] [System] Loading OgEEpvzzslhAL6T0Kr1hTW2d1bGTjInUWu1GQr9CMwJT into cache as SleepingIcon...
[14:11:23] [System] Loading Dv5RPKwzVpMAUm2ugMkU4DA into cache as TallTrees...
[14:11:23] [System] Loading uICm5iwTYu6LxyKMdm2g6LJLrmI9bRvu04_kOiflSsCl into cache as CampfireTent...
[14:11:23] [System] Loading nYDWJYU2MJJs1Wm7$j9EuLhWO_V3tD6cwUax0dZZOJkQ into cache as VillageIcon...
[14:11:23] [System] Loading P4NIarjNmuXJZG3U78s$UKQ into cache as Wheat...
[14:11:23]  Finished building cache.
[14:11:23]  Translations loaded successfully.
[14:11:23]  Allocating world VRAM
[14:11:23] [System] Shader'<Water.vert>:<Water.frag>:<>' compiled succesfully with Id '4'.
[14:11:23] [System] Shader'<Static.vert>:<Static.frag>:<>' compiled succesfully with Id '6'.

Developer

Okay, thanks for sending me the log.

This is seems to be a known issue with integrated cards and hedra, because they don't have dedicated VRAM the game crashes when trying to allocate the memory for the world. I don't have an ETA of when I will update the demo with the fix.

Sorry for the incovenience.

Itès alright. I look forward to when the new demo comes out!