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Zail

23
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5
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A member registered May 16, 2018 · View creator page →

Creator of

Recent community posts

Thank you, I'm happy you like it. :)

Ok, great that you got it fixed. I played your game for a while now and first of all: Both the visuals and the music are quite cool, even tho a few environment animations would have been cool to make it feel a bit more alive. The 2D lighting/Shadows and the black and white already achieve a great atmosphere tho!

I also quite like the general idea of making a puzzle game with quantum tunneling as the main mechanic. However, I think the gameplay needs some more depth. Maybe some sort of hints or a mechanic to mark the path you have taken. Another cool thing might be speech bubbles with your character saying some minor hints or jokes. While there always is room for improvement, I think you did quite well for the limited time of the jam and I hope you had fun creating it.

Thx for the tip, I might have to use it soon xD

I'm happy you like the song and while I'm at it: Thanks for hosting this rather rare Jam (at least I didn't see music jams till now). It's a great motivation for making tracks and an opportunity to get better along the way. :)

Thank you very much, glad you like it :)

Thx :)

Thank you :) 

That's unfortunate. I'm looking forward to seeing what you made when you got it fixed. :)

I totally agree with the previous comment. I had way more fun with this game then I expected. I like that you took the time to add the "Analyze"-View, even tho I found it to be a bit confusing at the beginning. The only two things I think the game is missing is maybe some background music(which is obviously hard to do in such a short timeframe) and maybe a bit more organized main menu, but overall you did a great job and you can be proud of what you created for the jam. 

Hey, thank you for the feedback. I 100% agree with "Hooks are great", I love movement-based games :D
The physics definitely needs some work and I will fine-tune them in the next update. I really like the idea of allowing the player to
propel himself over ledges. I will have a look into implementing it soon. 

Hey, I would love to play your game, but when I try to start the exe, I get the error "Error: Could not load game data at path '.'. Is the .pck file missing?". Did you forget to upload some files or am I doing something wrong?

Thank you very much for your feedback and I'm really happy you like the game. I agree, that the physics definitely need some work and I will try to fix some of the bugs soon. 

Thank you very much, I had a lot of fun making it. :)

Thank you for the feedback. :)

Yes, I would have loved to add at least some sound effects, but I was running out of time. Maybe I will add some when the jam is over. 

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Thank you very much. :)

I probably will in a few weeks when the jam is over and I'm back from vacation.

Wow, very interesting concept and great execution. Maybe even something to buildup on after the jam with harder difficulties like longer sequences or (if you want to leave the idea of binary behind) more tones. The only thing that would be great is an online scoreboard, but I guess that's not something to add in a 3-hour game jam xD. Still: Great game, especially considering the fact that you made it in just 2 hours.

Hey, I really love the pixelation effect, even tho it makes me feel a bit dizzy as Blueberry_Mauro said. Maybe you could try excluding the background from the pixelation effect by rendering the player using another camera, pixelating that and using the render texture as a sprite. Still, great submission, really enjoyed playing it. :)

Thank you. I'm happy you did :)

Thank you very much ^^

Thank you very much. :)

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Thanks :)
I kinda have to disappoint you tho, there is no happy ending(apart from surviving/completing the first day)(so there is a way of winning) *yet*. We already have some ideas for more levels and a happy ending (story wise) for further development. :D

Thank you very much.^^  We actually got the inspiration from an episode of the German series called "Tatort" but they probably got inspired by Groundhog day, so... whatever xD. About the difficulty: I think it's actually a bit too hard, at least as a first level, but because we were just able to finish day 1, we did not want people to win by accident. 

Anyways, thank you very much for the nice feedback and we are happy you like it. :D

Thanks. We are happy you like it. :)