I'm no longer working on this project. But you are lucky, version with multiplayer mode already exists: https://gamejolt.com/games/spelunky-sd/29243
Recent community posts
This game wasn't created by me. I've implemented few new features (listed in the description) and that's it. I did what I can and I'm not going to add new features (better gamepad support), new platforms (Mac OS or Android TV) or fixing bugs. I'm not planning to work on this project anymore, but the source code is available, anyone can try to improve the game if he really wants. Good luck!
Update. For those who keep asking about gamepad support.
As far as I know only Xbox 360 gamepads are working and I'm not sure that's true for all platforms. Other gamepads may or may not work, I don't know, try it yourself. And please stop asking about it!
While the game isn't perfect it definitely made me feel something and it wasn't boredom. And I'm sure, it's not just me who thinks so. So congratulations, you delivered your message!
Overall, the game is well-made, but in my opinion there is things that can be improved:
- Probably it's a good idea to add background music and sounds. Game feels empty soundwise. Also It'll help to set the mood.
- Some SE sounds strange, for example, kitchen sink.
- As already mentioned, it's really easy to skip large part of the game.
I believe it's best to post games in such early stage of development on special forums. I was not very happy to download 357 MB archive to find that there is almost nothing inside and probably I'm not alone. At least, delete unused files. Again, I did not mean to offend you, just advice. And good luck on making your game.
Nice game. Looks cute and interesting to play. I really like it.
And I hate to be the bearer of bad news, but looks like you broke the rule number 8:
"All files required to play the game MUST be included in the download. This include RTP resources. If the game exe does not run because of missing files, it will be disqualified."
Maybe you can put link to RTP in the game description?
As you know this game wasn't created by me. I've implemented few new features, but (better) gamepad support was not among them. And for various reasons I'm not planning to work on this project. So you best option is to use software that can map touch input to gamepad buttons.