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(1 edit)

Thanks for the report.

There's still one thing I would love to see improved, dunno if that's possible or you want to improve it at all: control scheme settings.

Gamepad button names aren't consistent across different devices and OSes, so this feature won't work most of the time and will do more harm than good for most devices. In fact, a similar feature was previously implemented for Xbox controllers but worked poorly, so I removed it. It is possible to rename buttons manually, but only on desktop platforms. 

Pause screen how deep you are (in feet), it seems that is missing from the translation?

"FEET" is definitely in text.json (the translation file), and all other strings in the pause menu are translated for other languages. Maybe you assumed this text was from the level editor and didn’t translate it?

Same with the $ in the result screen, this is still the $ instead of the € sign.

I'll investigate - the fix should be straightforward.

Anyway, these issues are minor enough that I'll wait to include fixes for them in a future update with more significant changes, since building and releasing takes substantial time.