
XYZT
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A member registered Apr 16, 2021 · View creator page →
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Operate a transmutation machine, convert worthless rocks into high-value metals
Puzzle
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Great game and idea! I don't know if you thought about this explicitly during when designing the game, but if you enforce that every character has only two hands, then the resulting graph from connections must always form a loop (as it would be a 2-regular graph). This is a very clever mathematical application of the theme. Unfortunately, this is not true if people can have >2 hands (which your game allows).
Transmutation Technician jam comments · Replied to wellregardedkevin in Transmutation Technician jam comments
Transmutation Technician jam comments · Replied to Slothking in Transmutation Technician jam comments
I think I just played a crab eugenics game.
You did! Haha.
There's a bit of an "Oh, come on" zone right next to the crab where I felt like it could have moved its arm back just a little bit to catch a mutated crab that I didn't want going through.
It's funny you mention that because the attack animation intentionally swings back first before swinging forward to help the players grab that crab that was almost past you. Perhaps, I wasn't too generous!
Thanks for the feedback! I did debate over whether I should improve the spawning logic for the crabs. I did make the special moves (dash / sand quake) specifically to address that -- if you miss a blue crab because it was on the other side of the screen, you might be more likely to pick dash which negates that. You are correct that the energy mechanics are too easy right now.
Hey Krafter! I am happy you liked the game!
I am glad to see you remember the early screenshots of the game that I shared on the discord server. I did get off to a very late start in the jam, and you are absolutely right, it definitely did not show promise at the time :D I am glad you think I was able to turn it around.
Normal Pong - Acerola Jam Edition jam comments · Posted in Normal Pong - Acerola Jam Edition jam comments




