Waffi (our artist) did a lot of work here for sure
WoodOld
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Thanks!
Yeah, after reading your comment I realised that there is no "if statement" asking if a minion has attacked.
Player abilities were made last minute, because I said that Miya is a magical girl, and the power to make minions from cards isn't very "magical". She being all bark and no bite wasn't for purpose, I just wanted to make a 1 cost card.
A couple Kevins and special power is cool. :)
Sorry for replying such late, wanted to play the game again this time with reading the story carefully.
It is very good and clean (except the 2 or 3 text walls that made me want to ignore the rest of the story)
So, although I am not a good writer, I would advise to make the story a bit more chaotic (liked the part where Flandre came) so that it would make more players who get bored easily (like me) more interested in the story. Also please do not do text walls, but maybe I am just overreacting.
Anyways sorry for not looking at the story this much during the first play, it is charming and stuff. Good luck!
Thank you for your comment!
I made her monologue this long because I've just learned how to make shaking text in unity and thought it is so cool it should stay longer lol.
Also, I guess I had no good writing in this game (except obscure references and weird jokes) so the entire Suika thing would somehow be a good plot twist and make at least for a mediocre writing.
Again thank you!
It seems as if I was completely wrong about this game, it is just so good!
Yet I think the balance is good, the music is amazing (especially main menu theme) and visuals are pretty well made,
The bullethell part was engaging which is good, the story itself isn't anything new though.
It looks as if it was from steam.
A very interesting game, one of the better concepts in this jam I think.
Unfortunetely it becomes very hard since the player cannot heal Hecatias much, and the enemies become a bit boring (the same thing over and over again), but the spawner feature is interesting.
Anyways, graphics are good, music isn't bad, I have 0 idea how it would have pride themes but the idea is great.
Oh btw I'd love to see more puzzle elements like in the first stage of the game.
Also I hope my opinion isn't that harsh. Good job!
Soooo...
The music is totally great I have never expected Sekibanki's theme to jazz so hard.
The writing and art are awesome (except the fact that some are cut in bottom)
Also maybe it would sound weird or something but sometimes the panel just went into one of the sliders
but that problem may be just me
Oh anyways, good job!
Alright time for commenting.
In the first place - it was done in unity???!!! It looks so good as if it was ren'py or something. I loved all the UI and the images were pretty good.
In second - I enjoyed the voice acting (espiecially Mystia's one) good job!
There might have been some bugs with item slots, but very solid work + the mere concept of fishing game inside a vn is so good I wonder why I haven't thought about this.
Also it was pretty smart to make Kokoro the MC. Thanks.
The game is very hard and not in a fair way.
Especially the second stage enemies, their attacks are kind of undodgeable. I've beaten the game only because of rushing into exits.
The graphics on the other hand, are pretty cool and nice, as well as visual effects.
Sorry for harsh opinion but that's what I've thought about this. Good job! :D
Expected more Camus references but whatever;
The idea/concept is pretty cool, the fact that bullets don't kill the player is very interesting.
The physics though, were very unfair, the colliders on bullets weren't on trigger so they just shot me into air, also some enemies are pretty much unavoidable which is not so good for bullethell.
Anyways I liked the concept.
Totally underrated.
I think this is a game with great concept, art and music.
The only sad thing I noticed is how you just wait in a doom-like session for enemies to come (idk I just wandered and found a Yukari's gap)
But yep, it was fun. (Firstly I thought the first minigame was the only one <-- clueless)
Great job!
Honestly, I think this is one of very few games that were actually entertaining to me. Lastly I haven't played games much, but, well, what can I say?
The audio is great, especially the sfx, which I adore. Graphics are cute, gameplay cool.
Everything in this game looks so clean and complete, ideal for like, a month.
















