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wombatwarpworks

31
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A member registered 98 days ago · View creator page →

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fun to play, i like the card upgrades

fun level design with fun mechanics. love the mid-air size changing.

unique idea, fun to play and like the artstyle 

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thanks. an undo button would fit the game well. Tried Scale The Tower earlier and really liked it

Thank you! got too tired at the end to work on level design so i had fun making small changes like adding the hat and fine tuning the push/resize mechanic. the resize mechanic was way worse almost until the end, it triggered as soon as it was next to a box so you couldn't push it past a box! Tried This One's On The Mouse! Love the style and gameplay was fun!

really fun gameplay and love the style!

Really cool game! love the clean style mixed with all the colors. the controls were great and the gameplay was rewarding, especially the combo moves. only thing i have to add is that when i stand on the bottom of the screen it was a bit finicky to aim downwards because of the small space between the player and the edge of the screen. i did not play in Fullscreen which would probably have helped.

Thank you. the top hat was a late addition and did alot for the character. it was added because i was too tired to work on level design so i started polishing instead. tried Squid Game it was really fun and loved the clean style mixed with all the colors, was very fun.

Great concept! had alot of fun trying different strategies. really cool that you made your own engine. could use some balancing to be a bit more challenging. i ended up just stacking all the blocks by type and not even thinking about the enemies.

Thank you. i have kenney.nl to thank for the cool art assets which i only had to slightly modify/add to, the all-in-one package is well worth it even if you can get most of the assets for free. and Slaur3n to thank for the awesome header!  Tried you game TEPLA and it was fun, really cool that you made your own engine.

Thanks, Slaur3n made some really great cover art that made the itch page so much better. Tried Herd it was really fun and a bit chaotic running around(in a fun way).  had to do the 48h version as i have a 2 months old and only worked when she was asleep, so i started late and ran out of time quickly.

Thanks, Slaur3n made some really great cover art that made the itch page so much better. Tried Growbots Arena it was really fun only made it to top 5 as i forgot to gather bolts.

that's good, was half asleep when i made the puzzles so most levels went trough a lot of iteration. Tried Limbo's scale Really cool use of the theme. it was really fun but my reaction times were not fast enough so down i went.

Thanks. a simple theme, great art by kenney.nl(slightly modified and expanded) and music found here: https://opengameart.org/content/4-chiptunes-adventure. it was easier to visualize the concept and quickly start prototyping. making the game small enough to fit on most screens saved alot of time since no scaling was needed. i'm glad you like the puzzles as i was half asleep when i made them.

tried Gravity pool, it was challenging to time correctly but fun, i liked the concept and simple controlls, left a good rate.

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Fun concept and challenging to time resizing trying to guide the comet. i liked the style and design.

Cool concept, fun and a bit challenging, seems like the game is well balanced.

i'm not very musical but fun to mess around with.

good idea. the movement were a bit floaty

Great game, love the style

Really fun intro. cool idea, had fun playing it.

fun idea, challenging and rewarding to play

fun game once i got the controlls, click gnome then task. W and S to move camera up and down once you have built the first ladders.

cool concept and art, took me some time to understand the controlls

cool player and enemy models

a bit hard to separate player, resizable boxes etc. shooting straight down while standing on something resizable doesn't work. platformer mechanics feels fun and responsive. fun use of the theme

liked the style and concept, played trough all the levels. does it say somewhere except here that you scale the blocks with Q and E? heard the voice tutorial but doesnt say which key. coyotee time and jump buffer would really make it feel more responsive.

cool art, fun game. camera was a bit jittery and the movements a bit floaty, i liked the upgrades and the hectic gameplay. overall it was fun.

fun concept, laggy in browser but worked fine when i downloaded.

Got about 3K so down i go. game was fun and cool use of the concept.

Got about 3K so down i go. game was fun and cool use of the concept.

aditional credits: CoverArt: slaur3n -https://crowhillstudios.itch.io/