Sorry to hear that !
Would you have preferred it move in a more step-like manner rather than slightly delayed ?
I appreciate the feedback .
Though some players figured out where to go right away and alot of terrain is destructible to clear a path, it is not as clear as it could be about the rocks and you can get a little lost if you try to explore too far on the edges of the map or before you unlock the fire.
We had some issues in the final run for windows vs web builds with the resolution but felt we should atleast submit something for the game. I'd love to get this right on the next one.
Thank you again for playing. Happy jamming.
Smol little Gold Game Indeed :)
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I look forward to seeing more levels in future and well done on finishing another Jam
Awesome submission !
Excellent gameplay concept executed well. Room to expand with such a solid base.
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I'd love to see bigger grids in future too / weird shapes (eg diamond) to also explore this!
Oooh, yeeeaaah, it's all coming together.
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AMAZING submission for the themes 'Obey The Game Master' and 'You're Not Allowed To Win'.
One of the submissions i'll be sharing around / coming back to play. Thanks !
Played on WINDOWS
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Very wholesome approach for the clean up crew theme.
Thoughts for future :
Shout out to the little wormy worms, and thanks for showing us your Game Jam entry.
BOAT OUT OF WATER
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Well done submitting an entry for the jam. I look forward to seeing what you make in future.
Tried on WINDOWS :
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Excellent use of the theme!
Reminds me of PROXIMATE but with visuals, instead of a HUD / text heavy solution, You may enjoy that game as well :).
Tried with QUICK RACE, GRAND PRIX - GAMMA and ALPHA. on CANOPY AND CONCRETE
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Great idea overall, and it looks pretty polished. A worthy submission.
You can hold SHIFT as you walk to wiggle backwards and out if you get stuck, but generally settings things on fire does the trick 😉🔥
I'm really glad you enjoyed the movement. His back-end and legs sometimes doesn't follow physics when you're the bigger sizes but we love the feel of it as you move around and tried to keep it as relative to the camera as possible.
Thanks for the feedback. It is mainly built for web / Chrome on windows, with a web and a window build available. Even with those errors you should still be able to walk around and progress - the grey bits are rocks this is intentional. (Head straight up to the green area and near the sheepies)
Let me know if you still have issues . I'll investigate the Linux setup sepereatly.