Played on WINDOWS
YAYS :
- Enemies are simple to understand
- Easy to pick up items and toss. Good feedback for when dumping something but would like a sound for when picking things up.
- Level 0 melody is nice but could have more layers / variance.
- Smooth transition to next 'room'
NAYS :
- When the game initially started, it was tiny on my screen, but at least I can scale the window up and it kept it's resolution, also it was a downloadable .exe not in browser.
- Not obvious who the character is at the start. Can we give them some more love to make them not look like the rest?
- Enemy Worm firing seems a bit random / unplanned.
Very wholesome approach for the clean up crew theme.
Thoughts for future :
- Have the enemies move in lockstep with you, rather than free-moving whilst you can stand still. This makes it move like a puzzle to solve to avoid colliding with the worms to make the mechanics more interesting
- Adding an ORDER to dumping the scraps like a recipe so the waste doesn't become hazardous :)
Shout out to the little wormy worms, and thanks for showing us your Game Jam entry.