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Played on WINDOWS

YAYS :

  • Enemies are simple to understand
  • Easy to pick up items and toss. Good feedback for when dumping something but would like a sound for when picking things up.
  • Level 0 melody is nice but could have more layers / variance.
  • Smooth transition to next 'room'

NAYS :

  • When the game initially started, it was tiny on my screen, but at least I can scale the window up and it kept it's resolution, also it was a downloadable .exe not in browser.
  • Not obvious who the character is at the start. Can we give them some more love to make them not look like the rest?
  • Enemy Worm firing seems a bit random / unplanned.

Very wholesome approach for the clean up crew theme.

Thoughts for future :

  • Have the enemies move in lockstep with you, rather than free-moving whilst you can stand still. This makes it move like a puzzle to solve to avoid colliding with the worms to make the mechanics more interesting
  • Adding an ORDER to dumping the scraps like a recipe so the waste doesn't become hazardous :)

Shout out to the little wormy worms, and thanks for showing us your Game Jam entry.