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willyrs

27
Posts
10
Followers
7
Following
A member registered Nov 26, 2019 · View creator page →

Creator of

Recent community posts

Hey! I think you tried a difference game ahah

Thank you for playing!

Very nice game! Is the setting a reference to something or you just felt like an iceberg? I love it

Thank you!

Thanks a lot! I think you missed the tube in the corridor, but I'm not sure, I just woke up :D

yay, 33 points

Very good game, I can see it expanded a lot!

nice and very hard to master!

ah, I need to look better :D

Nice game and concept! But I don't understand what I'm supposed to do in the shop!

Thank you! After the jam I will totally expand it to show the full story!

Very nice and fun! 

Thank you! That was the initial plan, before I realized the jam was only three days ahah

I noticed I miss a collider too late :D I've already fixed it but I can't upload until the jam ends! I'll try your game in the next hours or tomorrow :)

Thank you! We had a similar concept ahah

Thank you! I appreciate the help, I'm a "hard coder" and I'm just starting to lean into graphics things :)

Thanks a lot! I wanted to make the story larger and deeper but I didn't have enough time! But I have plans :D

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Nice relaxing game, I love watching algorithms run by themselves

Very good game, loved everything about it!

Very nice idea!

Hey! I agree it's too much rpg-makerish, but it was my first game after a long pause, so I wanted to only write the story without having to make all the graphics :D

Thank you for playing!

please let me jump with space!

Thank you! We put dash and recall there because the more you play the more you'll use dash and less the recall :)

We'll fix all clipping problems in the beta, also you'll have checkpoints!

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no worries, our fault :) Since the aim is independent we need to choose either the joypad analog angle or the mouse position, so we need to have a priority on that! I just uploaded a build that totally ignores the controller for now :)

Hey! Maybe you have a controller plugged in? We have partially implemented joypad controls so it gets the priority but it's not completed yet! If you plug it off it should work!

Hi Dr. D! In the next release we will surely put some checkpoints here and there, thanks for the feedback! And don't give up :D

Very cool, I can feel the power in my spacebar