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Hey! Maybe you have a controller plugged in? We have partially implemented joypad controls so it gets the priority but it's not completed yet! If you plug it off it should work!

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Okay, I had a controller plugged in. Sorry!

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no worries, our fault :) Since the aim is independent we need to choose either the joypad analog angle or the mouse position, so we need to have a priority on that! I just uploaded a build that totally ignores the controller for now :)