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Wagyu_Dev

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A member registered Apr 26, 2021 · View creator page →

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preshate it

Yall did really good for your first game jam. Great job.

Nice, been meaning to replay this one

Short but I really enjoyed the narrative. Audio design is also on point. Character art is so good and unique. I don't know how I feel about the 1 bit pixel art background tho, not really a fan tbh. But still, great job and good luck on the jam. Remind me to leave a rating on the main page once the jam ends.

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For sure, that's understandable. Let me know if you decide to continue developing the game post jam, I'd definitely give it another shot.

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I'm saying I wrote a really long review, check your ratings page, i didn't wanna leave a long review in your comments section

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I gave it my best shot...

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I think I need a phd to play this game, so I can only comment on what I understand. I love the art, it is really good and unique. The worldbuilding is superb, great writing too. My problem was with the onboarding. It is unclear what you're supposed to do once the dialog has ended. In a fairly complex game, It's always a good idea to put the current objective on screen at all times, especially in the tutorial level. If it wasn't for Palin_drome's comment, I wouldn't know what to interact with. I understand that you wanted the player to do certain things in the tutorial in order but disabling the other interactable objects while still showing their sprites is really detrimental to the player's experience. If you don't want the player to interact with certain things, then don't show those things at all. Make them appear gradually.

Anyway, this appears to be a cool game but the onboarding process is hurting the player experience at the moment. Good luck on the jam. I would advise doing playtesting with your friends or people from the discord. It's hard to know which systems are intuitive especially if you're a solo developer.

That was really fun, took a while for the last guy to lose tho, they keep stalling


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Okay I finished it, the game looks really good. The interaction system is excellent. This game is oozing with style. But it is quite short, which is a shame because I was really enjoying the environment. I'm guessing y'all didn't get to work on this for the whole 2 weeks? Anyway, great submission. I enjoyed reading through the magazine and figuring out the symbol for the meds. Face in the mirror is cursed.

Feel free to remind me to leave a rating on the main page once the jam is over. Good luck.

I'm playing rn, I can't tell if this is a bug or not


Really fun. Only gripe is it should be clearer which organs have been cleared via items. The PSX filter is a little much but it can be turned off.

I finished writing my review, I hope it's not too long.

Really fits the theme, interesting screenshots, I'll check it out today.

Yoo I still need to play nishk lol. I will play this one and then nishk right after.

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Oh hey btw, forgot to tell you, but I think the game throws a "Texture streaming pool over budget" and it causes my pc to overheat. The game looks good from the screenshots but I don't think I am fit to leave an objective review if I can't run the game well enough to have the intended experience. I'm sorry. If you decide to make the performance better post jam, I will absolutely check it out. For reference, this is my system specifications:

https://imgur.com/a/TZrhexZ

I will be trying out the fixed version, downloading right now

Oh yeah and one more thing that I encountered, I think this one's on me but it took me a while to realize you can pick up the bloody carpet. I looked everywhere thinking I missed something turns out I just had to press E on the carpet. So maybe you could add some sort of hover behavior to the interactable objects.

I left a comment in the submission page, my favorite so far. Great work. Remind me to rate this once the jam is over.

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This is the best entry I played in this jam so far. Flawless execution. This has got to be top 10, it's too good not to. Well done. Although I encountered a softlock when I try to clock out after the little platforming section, the dialog is stuck because I got hit by one of the floaters and I couldn't retry nor quit.

Yoo I played pins and needles, downloading this rn

It says your page has been quarantined when trying to download this game

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Exceptional work on the audio. Really immersive. Simple but unique premise, acceptable for 2 days. I tried going for other endings but I always get the normal ending. I will leave a rating on the main page once the jam is over.

Oh hey it's the late metro dev. Downloading rn, will be playing after finishing the other commenter's game.

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Ok done, I didn't put this in the comment but it crashed when I picked up the amulet so I had to restart. Just letting you know. Remind me to rate it once the jam is over.

Congratulations on your first game. I want to take a second to appreciate the ladder implementation, it feels better than most games. I also like the voice leading you to the right path, reminds me of Stanley Parable for a little bit. I noticed one thing that could be improved:

Level Design

Ok so boom, you need 3 items to start the ritual. Fair enough, an immersive way to gate progress. But sadly, the level design makes it a real chore to find said items. Why is the altar all the way up a staircase at the edge of the map? For a collectible type objective, you need to put the finish line in the middle of the map, connected to the item locations in each possible direction. This helps with orientation and leads the player naturally so they don't have to go in a random direction hoping to find a small item. Rule of thumb is NOT to aim for an "Egg Hunt" experience where the developer hides the eggs (key items) in "bushes". This makes it so that when the player does find the item, it won't feel like a reward for their ingenuity but a relief because they found it by chance. Putting the altar in the middle will also avoid having to add an immersion breaking "Please turn back" warning text. Other than that there are some small things like the player not being able to fit through a gap big enough for a person like the one to the left before the door to the altar.

Overall, a solid first entry. Good luck on your next projects.

Okay I finished it, turns out I can't leave a rating on the main page yet so do you want me to write my feedback in the comments?

Aight good enough, if my pc messed up i'm blamin u tho

Why isn't the download directly from itch? Put it on everything this ain't a virus and I'll check it out.

Don't act like two legends cannot coexist

Thanks, downloading rn

Hello, I did not submit but I got time to kill so I will be playing some games from this jam.

If yall want me to leave a comment and rating on your game's main page I will be happy to do so. Just leave your game link in the replies.

Thanks

Thank you for taking the time to leave a nice comment. I'm glad you enjoyed.

Thank you for replaying. I'm aiming to make the morse code decoding as an obtuse requirement for a second ending.

Hi I found a bug. So I got hemmed up by a zombie, I stabbed him, then I got stuck inside a wall

It's our own version of this chant in Public Domain 

https://commons.wikimedia.org/wiki/File:Dies.irae.ogg

letsgooooo

wait no downloadable version?

W update, I will be replaying this for sure

A very unsettling game. I love how you can hear the stompin from afar, really makes you panic when trying to spell the words (I'm not the sharpest tool in the shed). I got 7/7 and failed to escape.