Solid atmosphere, love the billboarding. Great feel on the rifle. I was about to comment on the camera but zikoundou already did so I won't. It was a bit unclear whether or not you need to water the crops and which crops have been watered. The inventory system feels a little to stingy, I guess it adds to the horror but it kinda gets in the way of farming and exploration. Maybe add a storage chest at home. I liked this entry, most intense game I've played so far in this jam.
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Thanks for playing my game! Yeah i spent a long time on the main mechanics and realized I didn't have a water system in the last day haha, so I kind of built it in a bit of a hurry, storage is also a great idea and I will most definitely be adding it in post-jam updates! I'm happy you enjoyed the rifle's system, and I truly hope it was in general a pleasing experience!
It was quite enjoyable. Looking forward to post-jam updates. Speaking of, I found several minor bugs:
- You should set the current hovered interactable to null when the player isn't looking at any interactables. Currently, I can play the monologue for the cooked family inside the house while I'm nowhere near them by pressing E.
- I equipped and unequipped a tomato seed item and it got stuck on screen for the rest of the game
