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Spook

62
Posts
7
Followers
3
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A member registered Jan 14, 2022 · View creator page →

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Leaderboard brocken a bit, other than that, I love the warioware style.

Fun, yet stressful game. It would've benefited a LOT with an in-game tutorial rather than an instruction manual.

Impressive for a jam game. I'd recommend removing the battery draining entirely, or find some way to refill it. The jumpscares present were pretty cheap and generic, with no build up to them whatsoever. Also the game just kicked me out and didn't let me collect another artifact, granted my flashlight was low and the room was dark, but i literally couldn't press play to continue.

Hello! In order to have access to the rest of the game, you have to press the play button 6 times. I'm glad you enjoyed the button pressing though.

Cool game, it took me a while to figure out that retrying is broken, but once i figured that out the game was pretty fun!

Fun concept, love that the timer is actually your healthbar and the chaotic things that happen sometimes.

Difficult to figure out at first, but once i realized it's pinball it was fun. Definitely add sound though if there is a post jam version.

Decent for a first game. The sound didn't work for me for some reason. I'd recommend adding some hit particle when you hit the weeping angels, since it's very unclear as to whether you're damaging them or not. Hope to see more games from you <3

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Amazing game, the only gripe I have with it is the dev screen, it just kind of drags on for too long, I wish there was a way to speed it up, especially when I die multiple times. Kind of funny how we came up with a similar meta idea.

Hello! Thanks for playing the game, I will be adding wasd movement in the post jam update!

Pretty fun time waster. I found the starving mode to be significantly easier than normal mode and I tried it a couple of times. There's some interesting strategies such as betting 1s to lower your cheater level and actually sabotaging your dumb friend. Some of the cheats are more useful than others, but probably the worst one is the even or odd one, since it doesn't give enough useful information since the suits don't matter as much. It's pretty simple to pick up, since the rules aren't that complicated, you just gotta find the next page button.

There's nothing much I can say that hasn't been said by Mentel. The game is literally all text, and it's not even a visual novel to justify it. The writing is awful, since most of the sad memories are just your family dying while you were being a jerk, which really doesn't connect me with the spirit or the story whatsoever, since the only time I heard of the family is through floaty black boxes I should avoid(You could add some kind of backstory in order to connect the player with the protagonist more). I'd suggest getting some better assets from the asset store to make the player connect with the game more, since the current game feels more like a prototype rather than a fully fledged game with 10 levels. The font the game was going with feels out of place, mainly because  the game lacks meaningful graphics.

I can tell the game has some mechanics, I just have no clue how to do anything with them. I just pressed random buttons on my keyboard and I saw a couple of screens and a percentage on the trojan horse thing. The skelly wasn't of much help either, it just left me even more confused.

It doesn't really have much in terms of gameplay, or really anything, just a very peculiar story.

My ears don't bleed enough, also why am I killing black guys? Isn't that a little bit racist?

Nice survival game! I have a few suggestions which you can add to improve it. Make the collectibles triggers rather than colliders, the enemies tend to get stuck at them, which I don't think is intended. I'd also make the projectile not a collider but a trigger as well, because the bullet can sometimes send you to your doom. Adding more upgrades,abilities and enemy variety would also help a ton!

Although I'm not a huge fan of visual novels, this is a pretty decent one for a jam. It's got a couple of bugs though, like some buttons just don't display the ending dialogue when they're supposed to or some important dialogue gets skipped automatically

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Amazing game for a 1st project! I love the simple story and the creepy narrative it builds. It makes up for the lack of scares this short game has to offer. Wish you luck on the sequel!

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Good game, the trash cans were a nightmare to deal with. The bull was easy enough, you run into him while he's charging and he doesn't do any damage. I have no idea what the intended way of dealing with the bulls is, jumping doesn't seem to work.

Cool short game! I'd like it if there were more people to interact with + some traffic to indicate that there's more than 3 people. Maybe I'm asking too much for a jam game, also some sounds would make it more immersive. I don't really know how much it fits the theme, I didn't really "Dive deep", maybe it has something to do with the character who's grieving the loss of their pet?

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Blind jumps sure are fun. Other than that, I like the controls, the difficulty is ridiculously hard, some timings are pixel perfect. I'd recommend nerfing the difficulty a tiny bit and making the game rely less on blind jumps later on.

Balls.

Decent game, it's pretty challenging, I like the control scheme, very unique!

Good game! I like the art style and the unsettling theme  of it. It has some game breaking bugs when you die, but I'm sure that's pretty fixable, I'm kind of confused on what the bottom right thing is supposed to be, is it like a compass? Because it sure isn't a minimap.

Very simple and straight to the point game, I beat it  any%, 100% and no coins%, I found it very uncanny, I don't know if you're going for that, but if you want to, you can make the game feel a little more spookier if you plan on a post jam release!

What a game! I don't really get the crouch mechanic, since there is no downside to using, simply making the player's hitbox smaller would've been good enough instead of being forced to use the crouch through 90% of the game. I like the other controls beside that, allowing you to build up speed on slopes really makes the game more fun!

The movement for me is way too slow, and it's very confusing on what you're supposed to do, it took me a while to figure out i wasted a bullet, since the icons at the bottom left resemble hieroglyphs, which I now know is an inventory? Also if you walk into a wall, you 'climb' it, trip and at that point you can't control the cube at all as it continues spinning endlessly. I'd recommend speeding the movement up so you don't have to wait ages to move to a next tile, and slowly introducing the features in-game(like telling the player they're supposed to shoot the red thing and other stuff) rather than a block of text. I liked the idea and the graphics though!

The story is a bit confusing for me, but maybe i wasn't paying much attention to it,  cool short game for a game jam though!

I like the simple graphics and just sound effects to fill in the void, the game fits the theme pretty well,  congrats!

Great game, I liked the part where I was gifted the ability to fly through the entire game,beating it in record time, maybe it was an intentional feature?

I like how shooting is both used as a way to correct your position and protect yourself from threats. Took me an embarrassingly long time to figure out.

I sure was deep in it.

Spooky! I love it! Kind of confusing but once you get the hang of it it's pretty fun!

I enjoyed it!

Cool game, can't believe you had enough time to actually make a few levels, congrats! I'm kind of stuck in the 2nd part of the hole part. I can't move the box in the corner no matter what i do. 

Hello! Thanks for the feedback, could you describe the 'small icons'? Do you mean the chest and weird thing counter? Also what device are you playing the game on? It currently only supports windows. You should be able to see the player and the cave they reside in, also all the controls are on the main page of the project! 

P.S I just released an update that fixed yet another game breaking bug, hopefully that magically solves the issue! 

Yeah, that's not meant to happen... It seems that I'm really bad at playtesting.

Hey, I'm so sorry for the game breaking bugs, I've fixed the chest bug and now you should be able to progress!