Loved the art, the controls felt great and the narrative was very entertaining. I would buy and love a longer version of this for sure! The art for the level reminded me of a children's book my mom used to read me and that made my heart fill up with happiness
VioletHammer
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This was some fun gameplay at first, but I think it misses the mark with respect to the theme of the jam. Other than in the description, I don't feel the connection between the anchor and the turtle. The general idea and the art look both very promising, but it needs a little bit more design work to really shine. Good work guys!
Very nice background and feel. The landscape looks gorgeous! This is a game about freefalling in an endless sky and that feels really good, but the controls are contradicting that intention. I found it very difficult to move my characters, especially when I wanted them to turn around to make a circle. I would also suggest considering if the number of individually controlled characters might be too much or not. All things considered, nice work! I would like to play a more polished version of this game in the future!
It was an ok game. It's important when you are designing for games like these, where two characters are being moved at the same time, to think about the challenges each one of them faces. Here, I ended up just using the knight to attack and the princess to escape. It would have been better if the princess helped the attack in some way, or if the knight was needed for escaping. Check Fire Boy and Water girl, a very famous game that, while it might a bit different from what you were going for, uses the co-dependency of both characters in an interesting way
Very impressive game. Good graphics and a very fun mechanic. I enjoyed it a lot. I would have preferred if enemies respawned each time you died, so the experience didn't get easier each time you died but instead I as the player would have to become better. Nonetheless, amazing. Full marks on this one.