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VioletHammer

28
Posts
20
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12
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A member registered Sep 08, 2019 · View creator page →

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Loved the art, the controls felt great and the narrative was very entertaining. I would buy and love a longer version of this for sure! The art for the level reminded me of a children's book my mom used to read me and that made my heart fill up with happiness 

Interesting concept! I think it needs some design work so that but the idea has great potential!

Loved the presentation! I have a very small table so I suffered a lot with the controls, but I had a lot of fun!

Very interesting concept. I had fun, but it took me a while to get it, so maybe a tutorial would have been nice. Other than that I loved the experience!

Excellent game! The controls feel very nice, and even though I've been playing a lot of games in this jam where there are two characters connected, the design of your levels is the best I've seen so far. Liked the art, liked the ongoing narrative, liked it all!

Very nice game!  Quite fun and relaxing. When I looked at the clock I realized I had spent a lot more time making burgers than I intended.

Cool concept. I found it very difficult, but I liked the enemy variety a lot. I think that is something that other games similar to this one don't have. My suggestion for this game would be to allow more actions to the player in each level, to be more forgiving. Really nice work!

Really fun game! Interesting concept, and very successful execution.  I had some problems with the mouse, but it may have to do with the fact that I was playing in the browser. Good job!

Interesting concept, I would have loved seeing some more levels that challenged different aspects of the unique movement of those two squares.

Interesting game! I like the fact that you have LGBT love in there.  The idea of using a bola sounds very original to me, but its functioning is a bit clunky.  Good work on making the roofs disappear so the character could move through the tents!

This was some fun gameplay at first, but I think it misses the mark with respect to the theme of the jam. Other than in the description, I don't feel the connection between the anchor and the turtle. The general idea and the art look both very promising, but it needs a little bit more design work to really shine. Good work guys!

Very nice background and feel. The landscape looks gorgeous! This is a game about freefalling in an endless sky and that feels really good, but the controls are contradicting that intention. I found it very difficult to move my characters, especially when I wanted them to turn around to make a circle. I would also suggest considering if the number of individually controlled characters might be too much or not. All things considered, nice work! I would like to play a more polished version of this game in the future!

It was an ok game. It's important when you are designing for games like these, where two characters are being moved at the same time, to think about the challenges each one of them faces. Here, I ended up just using the knight to attack and the princess to escape. It would have been better if the princess helped the attack in some way, or if the knight was needed for escaping. Check Fire Boy and Water girl, a very famous game that, while it might a bit different from what you were going for, uses the co-dependency of both characters in an interesting way

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I feel like you have my exact same random queue, I see you everywhere hahaha. Very good analysis in some of the games uwu

I liked the feeling of combining colors and shapes, but I think the experience is not well balanced. Maybe experimenting by adding more actions to the queue if the player does something good, or maybe using more shapes would benefit the game. I think it has a lot of potential!

Really good work for your first Jam, keep up the good work!

Good game, kept me entertained for a long while! Interesting design

Interesting concept. I feel the art could have accompanied the text better, but overall it was a relaxing experience. I appreciated the poetry and the story, but I also feel it could have had a better ending. Overall a good experience for me!

Very original mechanic! The controls were not as precise, so I didn't know whether I was shooting in the correct direction or not, but I had fun!

Very fun game! I enjoyed it. Congrats on the art, it was very captivating.

Liked it a lot. It got challenging and I enjoyed the experience!

Slime bro! Our designs were very similar, so it goes without saying that I think the concept is strong. Overall a good game, I would suggest making the different types of platforms more recognizable, I sometimes struggled because I didn't know that there was a discharge platform nearby.

Fun gameplay. The power-ups were not really clear tho.

I couldn't play the game. The controls were not clear and I was not able to move past the first obstacle. In the light of that, I won't give a rating, sorry :s

Excellent work. A very interesting and original mechanic, hard to implement but very well-executed. Loved it.

Very impressive game. Good graphics and a very fun mechanic. I enjoyed it a lot. I would have preferred if enemies respawned each time you died, so the experience didn't get easier each time you died but instead I as the player would have to become better. Nonetheless, amazing. Full marks on this one. 

I think the idea has potential, right now the movement doesn't feel super smooth and the enemies get too repetitive after a while, but if developed further, it could become a very fun game!