Thanks for your review! :D
The idea of various different challenges is fun, we were thinking of ways to vary the gameplay and that's a solid idea we could implement alongside others!
You guessed right on both cases, the tutorial is like that because of time constraints and the explosion sounds plays for each instance of explosion happening at once, which ends up being very loud in some cases, which I now realized isn't the greatest thing lmao.
If we'll expand upon the game we'll keep this advice in mind, thanks again! <3
