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Seems like an interesting entry, but I just couldn't understand how to progress for the life of me </3

Enjoyment: 2/5

It took me over 10 minutes just to understand how making a potion worked, and even when i had a potion ready I couldn't understand how to actually give the client the potion, so I never got past the first guy in over 15 minutes of gameplay. I think the  game REALLY needs a more interactive tutorial (mine has the same issue, so don't let yourself down for that lmao), as I pretty much wasn't able to play the game at all.

Creativity and Theme: 4/5

Spinning the potions to mix the ingredients is a fun take, although you can technically just shake the flask randomly instead of spinning it, which kind of breaks the point of it.

Visuals: 4/5

Visuals look pretty nice, at least from what I was able to see.

Audio: 3/5

The audio is very very basic, but it works. No BGM is kind of a bummer though.

Seriousness: 3/5

Moderately serious.

FINAL RATING: 3/5

I wish I could've understood the game better, but alas, I still tried to enjoy the aspects that I could enjoy as much as I could. I like the idea, but you really need to guide the players a bit more in the beginning. Still, I feel like it's probably a fun little game if you understand how to actually play. :)

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> Seems like an interesting entry, but I just couldn't understand how to progress for the life of me </3

Did you read the tutorial? Seems like a few people have missed that :p 

For giving the potion to the customer you just have to give it to them in a cup. It's stated in the cup description.

Spinning the potions to mix the ingredients is a fun take, although you can technically just shake the flask randomly instead of spinning it, which kind of breaks the point of it.

Well yes I guess. The game mixes the potion when spinning it, not when shaking it. However shaking it also makes it spin back and fourth. There was some cut content that required you to full spin the flask, but sadly did not make it.

> Visuals look pretty nice, at least from what I was able to see.

Is there anything we could improve here?

> The audio is very very basic, but it works. No BGM is kind of a bummer though.

We where really close to getting this in, but sadly was cut due to being too close to our inspiration ._. hopefully next jam!

> Moderately serious.

The game has some more treats here the longer you go, but since you weren't able to play I assume you didn't reach this?

Anyway thank you for your detailed review! Unfortunate that you could not enjoy our game :( If you are up to try another time with the nudge about the cup I think you might enjoy it more?

I completely missed the cup being needed to serve the potion ^^" I did read the tutorial, even twice over since I was a bit confused, but i don't think the cup part is stated in there (unless i just missed it)

I'll give the game another try later and update my review with this information <3

For the visuals, I like the overall style, maybe you could've maybe added some small idle animations to the customers? (even just their still sprite slowly bobbing up and down could do the trick)

For the audio, I see. Hopefully you can get the BGM going on your next jam project! <3

As for seriousness, that will be re-rated once i re-play the game!

Thanks for letting me know what i missed! :)