Thank you for your kind words!! <3
Yeah, the game definetly needs a lot of balance work if it were to turn into a fully fleshed out project, but we just said "y'know what? this is a little game for a jam, let's just allow people to mess around with stuff, even if it's too strong."
I still wanna keep the ability to do infinite mechanisms ,as i think it's one of the most charming aspects of the game, but I'd definetly have to find a way to make them more balanced and have it be less reliable to use the exact same strat every time.
With that said, thank you so much for your time and suggestions!! :D