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Fun little narrative adventure! :D

Enjoyment: 4/5

The game follows a tiny narrative which is pretty interesting, while also adding small spin-related minigames into it which I found very charming! My only complaint is the final battle being a bit punishing if you don't immediately understand what to do (plus possibly being a bit RNG? im not sure whether the loaded shot is always in the same spot or if its randomized) but the checkpoint right before it somewhat makes up for it.

Creativity and Theme: 5/5

The theme has been followed very well with many interesting implementations of spinning!

Visuals: 3/5

I can see visuals are what's lacking the most in here, but that's alright! I appreciate the effort of building all the narrative cutscenes. The movements sometimes feel a bit janky, but you still managed to send the message you wanted very well with each sequence! All I can say is keep doing stuff like this and you'll improve a lot over time, making epic stuff!!

Audio: 3/5

My only complaint with the audio is the shooting sound being tremendously loud. I get that it might also be for realism, as the gun shooting movement is VERY accentuated and suggests that might've been what you were going for, but it catches players very off guard, potentially even being harmful! I'd suggest not going too overboard with sound volume next time, although I understand the vision.

Seriousness: 5/5

The gunslinger's needed redemption is, in fact, VERY serious.

FINAL RATING: 3.5/5

Pretty nice little game! It has a couple flaws but I know you can work around those going forward! Nice job! :)

thankyou for playing, first of all, wow what a beautiful feedback

for the final battle its kinda meant you gotta retry again because to add more complex mechanic there, the 1st and 2nd are guranted to be a blank, the rest is 50 50

thankyou verymuch for creativity and theme <3

for the player movement in the bar and going to reload his gun i didnt really give time to give him proper animation as i made that the 1st day of making the game and its barely 10% of the game so im kinda not willing to put much time into walking animation, and the part where i walk to the table to reload the gun, i forgot to import the new version, the shaky hand movement is a part of the story as the player got shot in the beginning, i didnt know to to show that he got shot on the hand but still good enough i belive

audio... mmmmmmmm, yes the sound is too big, especialy the shoot part

seriousness? hmmm very serious game indeed

agiain thanks very much for playing my game <3