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Tales Of Wocdes

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A member registered Aug 17, 2017 · View creator page →

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Thank you for making such a comment! Made my day, and I am very happy you are having a good time so far! I hope it continues until the end of the current content!

The "other work" I think is just "Tales From The Past" that is accessed through the main menu, it is currently a Havard backstory (in progress) so it has no choices...

Again, thank you for the heartfelt comment, it was a delight to read from my end :D

Well that is some dedication :D I feel flattered and a bit disturbed. 

On a serious note, thanks for the praise! I will not be patching that one out... Let's call it a feature rather than a bug :D 

Thank you very much :D Always happy to hear from readers! And the customization was a pain to make but I am very happy it is being appreciated :D 

For the talking comment, I think there is some kind of explanation about my current plans in FAQ: https://talesofwocdes.neocities.org/faq

Indeed :D Thanks! 

Thanks! I have fixed it for whenever the next update is :D 

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Thanks! 

The story is being actively written (as the devlog shows), some days more than others. All on my free time and for fun. Currently, I have a bit of C4 and that is it.

Please see this post: https://vepsas.itch.io/tales-of-wocdes-the-silver-protector/devlog/1007501/recap... For some thoughts I have about how the writing is going. 

I have no DL, but I will be honest, it will be several years unless I this is the only thing I focus on.  Which it will not be unless something drastic happens in my life, and then I would need to monetize heavily. 

Very happy to hear all that :D I am honored at such high praise.  I will try to remember to include small choices. It is just a habit that they tend to balloon out to include so many options so I try to streamline at times :D Gotta try to control myself!

Hi, thank you! Very happy to hear you that :D 

I did consider it at some point, but decided I already have enough complications :D I think now I know the data structures a bit more, and it would be easier. But this seems like something to do when doing coding revisions which will need to be done at some point :D 

So I will consider it when I eventually do that. 

Hi,

Happy to hear you like the story so far! Very honored to be among your favorites :D

Perfectly valid criticism. I do perhaps overindulge in POV:s since I rather like writing them :D But as I one of the posts about C3 said, I think here, there are some problems with the pacing due to this habit :D 

I think after C2 I asked a poll about povs in which majority of people were ok with them or indifferent at the very least :D But of course, many more people now. And I think that was specifically about when MC is "coping."  I found it, here

Perhaps I will do another poll at somet point :D 

Thank you! Happy to hear the interlude was interesting. 

 I think that line was more about natural things i.e. beasts and such rather than supernatural beings.  Perhaps I should give this some more thought :D 

Current thoughts: 

I would say, an entire race does not qualify and there is more consideration to be had. For example, a fire elemental is probably not super welcome amidst dryads :D A rock elemental? Probably harmless. 

But beastkin, elves and fey are probably more likely to see one, though not guaranteed or even close. Disregarding personal power of course. 

However, I think MC with the dryad heritage could perhaps get a glimpse.  Or with some other heritage, if they seem to enjoy the forests.  

Or just because they have a very nice cloak :D 

Thanks! Has been fixed.

Understandable of course, but I don't have much more written yet, and I can't just make it appear :D The player character is by far the slowest to write since that is so coding heavy. Hence the vote offering something I have already written and was planning on using a bit later in the demo. 

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Glad to hear you liked it :D Even if the jokes were a bit too much. 

Sorry, but at the moment I will not post a downloadable version, I would need to make a different cleaned up version, the game file has stuff not meant for the public yet and in an downloadable version all of it could be peeked at much easier. I might do it if enough people want it, but in the current state I will not post a downloadable file.

That is at least the current plan. I am not promising it of course, it is far away, but That is what my notes say :D 

Thank you! 

I cut it because I haven't written too much of the next part yet :D A bit, but not much. 

Thank you for the representation too :D 

Hi,

thank you for the offer :D We can discuss via email (see main page)... I am realizing I may not have thought much about what excactly beta readers do when writing that :D 

Hi, 

Thank you!

To allow file upload: "Files will be uploaded to the form owner's Google Drive. Respondents will be required to sign in to Google when file upload questions are added to a form. Make sure to only share this form with people you trust."

So I have did not add the option. I do prefer text over pictures (since finding the location is easier with copying text into a search field since there are like... 500ish different pages in the demo twine. Sure, I can write it, but unless it is exactly the same, it won't work.

So I suppose there are a few options: 1) I make a separate google sheet for file uploads only (since I think the whole form gets the log in requirement due to the possibility of upload so I might not be able to make it into the same form) 2) We skip that and just use email or 3) Pictures in the comments (not preferable since spoilers for people scrolling by but I have allowed it in the past).

Let me know what you prefer! 

 

I meant the option to censor some choices that was implemented already in the first published demo :D It is there when you start a new game, or in the profile at the bottom. 

Hi! 

Happy to hear you like the customization :D It was a lot of work. For your question, I am copying what I said on the blog about this: 

"

The current plan is that once MC is an adult, there will be an option to choose who you have grown into, similar to the initial choice in the first interlude, none of them locked based on your initial choice.

It will of course be a long time before we are there.

"

There is a bit more explanation at the blog. 

Thank you for the feedback! I will take it into consideration when the time for revisions comes. Nothing is set in stone after all, but of course I am not doing revisions at the moment. 

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Hi, 

Thank you!

I think you can do the eye color after the heritage features and vice versa. Or that is the way it is supposed to be, unless there is a bug. Sure there could be some more flavor text doing it the other way. 

I will consider the hissing :D 

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Firstly, these are spoilers for C3 from KoFi. People who do not want to see, do not look at the screencaps.  Please do not post any more spoilers from C3 to the public demo thread. 

Secondly, thank you for the bugs :D. 

Thirdly, In the future, please use the google forms provided for bugs, for example above in the game description. That has been created specifically for this so organizing what bugs I have fixed becomes much easier for me. 

Edit: And once again, is this the newest version of the demo? Because I cannot get either of those coding errors, so is it due to my choices or them having already been fixed. 

Hi, 

glad you like the game :D The version here is only up until C2. The demo with early access to Chapter 3 is currently only available through Kofi. Please see the update on the blog.  Or on the corresponding status update

It will still be some time before C3 will become publicly accessible, I don't have an exact date. I am arguing writing one more location for the tour. 

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Hi, thank you! For the bugs and support! 

I will investigate the name thing and typos.  Actually I think I have fixed both already :D Maybe, I will need to test it out. The loose hair thing should have been fixed already for the kofi demo at some point. So did this come up recently? Or on an old save?  

Happy to hear C3 was not horrible, even in the current state :D The writing sessions there was so disjointed so I was worried! Though I already noticed some bugs, but if you did not trust the adults, it will not have been so noticeable :D  Well the one I found at least, I am sure there is more. That variable had a typo in a few spots that always lead to MC being very suspicious.

Thank you for the kind comment! I am having a good morning, and therefore the following option will be added to C1 (and about 250 unique words since this choice adds some flavor text to a few places) whenever I update the next time :D Though I did not look at what I wrote later when being given stuff. 

Hi :D 

I may add options in the future, especially if people want them. Nothing is set in stone after all.  

I do try to be honest about this: some of the heritage features are much more cosmetic than others. The more there are, and there already are quite many, the more true this becomes. I am not opposed to adding stuff, but the changes of me forgetting the option increases :D 

I have added the teeth to my notes, though there is tons of stuff there from the blog and comments.

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Thank you for taking the time to do this :D Feedback is always welcome! 

Firstly, people just scrolling by: Do not click "View rest" on the above post unless you want a lot of screenshots of text from a bonus story :D 

Secondly, I have fixed most of these, though I have not updated the demo. The pdf version of the story in kofi still has all the typos, I might fix that later.

Edit: I updated the demo :D 

Though I have to say, the "..." thing is probably in there a thousand+ times, so I am not fixing all of that right now for part 1 and the main demo :D And I can see part 2 still has lots of those too.

The "...", I try to use it to mark hesitation/thinking but I think I do it too much. It's really a problem, I do it in my emails irl now too. 

Thirdly, there is an email in the game description that you can use for things like this, if that is preferable. 

Fourthly, the blog does contain a lot of snippets etc. based on asks. Other stuff too, but those tend to dominate. There is also just one big file where I dump the asks and the snippets (all of them), available through kofi for supporters.  Though, I have to say that it is a nightmare of chaos, typos and grammar. I might sometimes fix minor things in the blog, but I usually just leave whatever the "first draft" was in the pdf file. 

Thanks again, and have a good day!

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Hi,

thank you! I don't currently have time to look into this, but I will when I have the time. 

Sorry about the inconvenience.

Update: Should be fixed now! At least on my own phone,. I can now exit the menu... even if the clear saves button seems to now overlap with something. Though this seems to depend on which way you hold your phone. 

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Thanks! I saw the email,  and will take a look when I have some time. 

Thank you for the encouragement as well. I do believe there is a famous quote of "the first draft just has to exist" or something like that.

I would consider all of this, even available to the public, a first draft :D 

Hi,

thank you for the feedback! You are correct, it is basically my first work so rookie :D  I do agree the text needs editing, but self editing is a really hard thing as a beginner doing this for fun.

Thank you for the recommendations, and if you would like to send the book, please find the email above in the game description.

This does seem like he is using the communicator pin :D Understandable connection right after he was writing.  Still thank you, I fixed one "wiht" so far, just putting it in the word search.

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Thank you for the feedback!

Typos happen a lot. Where did you see this error with the writing instrument? Since Havard could have been writing with a pen, or talking into his "communicator pin" i.e. it could have been on purpose or at the very least, I would have  hard time finding it by just searching for the word.

Thank you! I think I found the correct spot :D 

Ah, those :D It is not like the percentages themselves matter, the signs could probably be removed (I don't remember if they are automatic in the template or not).

Those bars are just meant to be a measure between two opposing personality traits. Like, innocent vs. jaded or shy vs. bold, or careful vs. reckless. It is quite common to have this type of system in IF, at least in Choice of Games style IF. Usually the personality will change some flavor text in these types of games, or may even tie into some key choices that will not succeed if you go against your established personality. 

Of course, here they are just bars that roughly tell you the types of choices you have taken. They currently have no other purpose than just being there. The traits listed in then are also never perfect so I personally find it best to not pay too much attention to them. 

Thank you for the feedback!  I will add some it to my notes ;D 

Not that I have been paying much attention to the stats, but what specifically was confusing about the bars? The ones that start at zero and increase in %? 

Thank you for the praise!! And yes, though the communication device is still WIP, it will make an entrance at some point.

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I will admit, I have not considered it. Do people want glasses? 

It is not the first question that came to mind in a mediaval(ish) fantasy world to me :D 

Hi,

thank you! I will fix those.

Hi, thank you again. There are probably plenty of typos, even after fixing quite a lot of them :D 

I don't have a language in mind, though I do like the sentence you used, "burning of the mind". I tried a bit of googling to find if any language (first dead language, then just any language) has one word for that sentence and tried another few sentences. The results were not perfect but it is a work in progress.