Sea of Greed Devlog # 6
Added:
1) New 2 types of projectiles, fire and multi-projectiles, a fire projectile will set you on fire (in the future, right now it only does a lot of damage), a multi-projectile is divided into 4 small projectiles. The pirate ship has the same small chance of getting both projectiles
2) Pirate ports, they appear on the map maximum 5 at least 0 port have 1000 health points, when next to it pirates appear faster, when you destroy it, you get a lot of gold and spawns a pirate boss.
3) Pirates Boss has 1000 health and has 100% or fire or multi projectiles, the number of mines on the ship is 8.
4) Added a new type of pirates who are stronger than others.
changes:
1) Fixed a bug with fishing, now you can fish normally
2) Fixed a bug with saving the mini map.










Hello everyone and I want to start a devlog of the game that I started making a few months ago, I am doing it very slowly because there is little time this game is with a randomly generated world where you need to fight pirates, get gold from them and also from fishing and pump your ship when your ship is dubet enough pumped you can go to the bosses this is the idea of my game you can go to the link and download the beta version now the game does not have everything I want for example bosses and I think my game is about 50% ready so I will keep devlog and post news about the project.


