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uberdroidgames

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A member registered Dec 31, 2016 · View creator page →

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Boo! 

Thanks! 

Sure!  Just forward me the scirra confirmation email for your purchase.
Shanon@uberdroidgames.com

--Shanon

Put your questions here if you have any!  

Thanks!  Me too!  Still working on the sound.  

OK I got to the sign that says "this sign is trying to entice you to spend money on it" and I can't get it to do anything beyond that...

The Pinball Wizard has been brought to justice!

Sometimes when I kill all the things the doors still don't open...

(5 edits)

For some reason for me the "full screen" button is gone.  You really can't play it not full screen because then the mouse wheel scrolls the page instead of zooming in and out.


EDIT:  It's back.  Wonder what happened?

EDIT AGAIN:  OK I just made it only run in full screen so no "fullscreen button sometimes" bug

Also there seems to be a really intermittent bug where if you destroy 2 of the junkers, you win.  It's supposed to be 4.  Sometimes rarely, a space monster *can* destroy a junker by itself.  This doesn't happen often so I left that in.  


Ugh that bug is vexing... Lots of times when you destroy one it blows up other ones too for no apparent reason.


OK I think I got it..  It doesn't seem to do that now.

(1 edit)

Thanks!  Doing that now actually :)

(1 edit)

To make your own ray-casting game in #Construct2 I took a lot of the work off your hands with this template available at the Scirra store.
https://www.scirra.com/store/royalty-free-game-templates/construct-2-ray-casting-template-4734

Thanks!

I like it!   Great idea!

(2 edits)

I made the game and I barely ever got to floor 12!  So this is great feedback.   In the newer versions the faction mechanic is much more pronounced.  You get EP for "team kills" and they follow you better.  Also the lower levels are balanced better, you can swap armor and stuff. 

And right away since that version I got rid of the annoying long zoom out and the spin is a lot faster in the beginning.  Coats are always on even numbered levels except the grey coat which it will always give you a new one somewhere on the next level with a grey altar if yours runs out.

To make a more complete game I am working on an end goal related to each faction.

Thanks for playing!  

https://uberdroidgames.itch.io/turncoat-tomb

Hotfix 1.0.2.5 coat was going into the weapons slot sometimes.  I think this fixes it...

Update 1.0.2.3

Bug fix release:

  • Weird teleport-switching places with spider when in web. 
  • Grey coats went in the wrong hud spot and couldn't be moved (might still be there)
  • Hold and Web effects now work properly (I think)

Update 1.0.2.2

  • Less time between runs
  • Can now discard coats (except the grey coat)
  • Friendly monsters no longer block the player
  • 1/2 Experience points for friendly monster kills! You get ep for their kills
  • Some combat sounds
  • Got rid of unused sounds
  • Faster beginning spin
  • Weird bug where it sometimes gives you a sword at the beginning?  Left in.





View the dev log here: 
http://7drl.org/author/uberdroidgames/

My more general gamedev blog here:

https://uberdroidblog.blogspot.com/

Play the game:

https://uberdroidgames.itch.io/turncoat-tomb

I made a complete game in 7 days and really happy with the results.  
Still there is a lot more I want to add and I'm updating it  about every week.   It was a great and really intense experience.  

It was EPIC.   Check out my entry in this year's 7 day Roguelike Challenge:  Turncoat Tomb 

Ananias Roguelike community · Created a new topic Hi there!

I bought this for my android and I love it. Once I actually missed my bus stop from work by a whole town because I was so into it. You owe me uber fare! haha! Great game :)

Hey Fellow c2 er love the look.