Great game. I just wish there was sound.
Play game
SIGNAL's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Fun | #2 | 3.667 | 3.667 |
| Scope | #4 | 3.333 | 3.333 |
| Aesthetics | #50 | 3.000 | 3.000 |
| Innovation | #62 | 2.667 | 2.667 |
| Overall | #68 | 2.944 | 2.944 |
| Roguelikeness | #88 | 2.667 | 2.667 |
| Completeness | #102 | 2.333 | 2.333 |
Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous and shown in a random order.
If the game runs too slow the hacking mini-game particle effects will begin to hang and it will stop updating your win/lose state, causing you to fail in games which seemed to be winning. The space monster had a habit of clipping into stations and other physics silliness including destroying the reactors of other stations off-screen. The transition from hacking back into combat is too jarring. Fighting enemies on the other side of station doors is very awkward since you need to be in the station to see them.
Really fun. I like that there is a space monster outside the derelicts. I even saw it destroy one of the derelicts for me. The ai takeover mechanic was a nice touch, surprising how much gameplay is packed in here.
Really neat concept, and the minigame is super clever.
Successful or Incomplete?



Leave a comment
Log in with itch.io to leave a comment.