The jam's itch page has been updated with the winner announcements!
We'll be releasing some more news and updates about future HAGJs on our Discord Community, so feel free to hop by to drop your thoughts, historian musings and research, whatever catches your fancy.
And with that, we wrap up HAGJ12! More updates from us, coming soon! Thanks to everyone who participated in the jam!
Please do fill out the HAGJ12 Feedback Form by the 16th of February!














The controls weren't very comfortable, and for some reason, I just couldn't interact with the map in some tries. I did manage to decode the code and coordinates fine, but it would have been nice if the cypher and the code looked the same. There seems to be a very small margin for it be "rightly" dialed in, as pictured in the image above. The room itself looks really well-built! Thanks for the entry!
Really cool shaders, and overall gameplay mechanics! The RNG of the dice rolls kinda did me in, but it's the kind of game I'd want to play a few times and really get to know the whole story! Absolutely fantastic job!




I was in the shoes of Turing, and felt his impatience and stress as I dealt with the BIS (it helped that I only spoke to his back). Really immersive experience, although I got stuck fairly fast while trying to solve the cypher. I probably lost the script along the way of what to do, but would love to know how it’s meant to be played! Thanks for the entry!
