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Nikodemus

142
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5
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A member registered Feb 10, 2021 · View creator page →

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yes it seems like a basis in game design : interactions :)

you have to shoot on the springboard;)

Nice job , it is funny to jump arround lines of code, I think it would be better with a more classic controls setting. I died a lot while searching X with my finger :)

I guess you're right I'm a newbie in pixel graphic, thanks for the tip :)

yes I'd like to have more time for the music,those are very short loops . thanks for the feedback.

thanks for the kind word ;) 

Won :) personally I found that's the second part fo the music works better (more spooky) , the intro with the guitar feels like a different track, but both are well done anyway (And maybe I'd better shut up as I only made a few short loops in Bosca Ceoil  for my game :) ) It would be cool to have a few different enemies/waves. And I feel the arts not so cohesive the graveyard and enemies are very cool I think you should use the same kind of art for the player and shots. hope this can help.

Hey nice" concept the terrain remember me the one of speedball (for the old guys arround ) ,but nice concept, efficient ,and with juice good job :)

Nice music, and concept of avolving at end of levels is a great idea. I'd like steal this for my platformer ;)

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Clever levels, with neat puzzles. On the art side in general, visuals are basic but if you don't have skills in the domain that's hard to add, but above that I think that it is possible to add sound feedback, and a few animations like strecth and squish the square as it  jumps would give the overall a bit of life... although I died a few times and make it to level 7 which is good for a Jam game, it proves the game catch my attention. I don't want to be too much harsh. take it as an advice/critic. this need a bit of juice . but this game is a clever one keep it on . 

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A nice concept, at this time i'm still follow and expanse tutorials for my games, I'm not very sure that I can judge game design aspects . I died a few time , I have been electrocuted, I'd rather play the cat he sees in the night ;)

thanks a lot ;)

strange kind of game for me , but I have a problem with idle games :) nice work anyway.

Nice action game, I did one too :) I just regret we can't play with a gamepad , my keyboard is azerty, it is a bit tedious to play like that , but you're games seems fun anyway .

that's funny but I think need a bit of achalllenge (some crossing birds maybe or whatever )

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thanks a lot ;) that is a very strange head bro.

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it is because you don't have to pick up  all the swords after the game like I do:)

Nice work, good artistic direction, nice animations... that's a really good job.

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thank you  that's very pleasant to read :)

thanks :) I'm glad you find it fun.

very nice , and well animated that's a good job . I had somme difficulties to get the aim. but it's an overall nice work.

That's A nice one with  surealistic mood , I think the music works better in the underwater dream than on earth , And it missed a bit of sound design . But it is a nice experience . I have no idea of the complexity to make a 3D game in a week,so some of my ctitics may be due to lack of time I guess :)

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Hi there, 

Will you help Knight going through his strange dreams full of devious foes, hiccups and yoohoo ? Will you be strong enough to reach the final boss and defeat him ? Run, jump, and throw blades  accross a five  colors world (maybe one more for the white if it is considered as a color and not as value...) realized for the Hexcode X theme Shodown jam 2

I tried my best to make something that amuse me , while playtesting. And it does, I even continue to play it , I'd really like to hear if someone would like to have more of Hiccups Knightmare and the yoohoo princess .

https://tribehou-nicolas.itch.io/hiccups-knightmare

Nice , very well realized, Nice voice acting .I think it need a bit of juice although, more powered feedbacks. but it is a nice job.

very .... strange but it guess it is in the theme. 

Nice concept, I always want to jump so it frustrating :)

Very fun to play , and good music :)

thanks a lot for the feedback :)

Yes , I'am affraid you're right , my base idea was a F-zero on 8 bits device .... we  are far of a 8 bits rendering... it looks like a 8 bits concept running on a 16/32bits device . my apologize for this , I think I am too young in game devellopement for this kind of theme  : ) Thanks for the feedback .

You're  right , it is my second game, and I didn't manage to respect retro  device specs, I wanted to try , but when choices occurs I chose the beautiful way (particle for jet trail for example) . I think I'll can manage this kind of theme in a few games ;)anyway I have a lot fun making this one :) 

this kind of control are bit weird , if you didn't play game like super off road, micromachine, or rock'n roll racing ...  Thanks for the feedback

thanks a lot , fun is my main target , I spend a lot of time playtesting, so it important to have fun during playtest :)

nice to hear, even with the eyes;)

France, do not bite me , i'm very kind on online multiplayer games :)

Very beautiful, vivid colors,great job ;)

nice , could be a nes game :)

funnny, good idea for the theme.

very nicely done, need a bit of fluidity for animation. :)

Works well , need a punchy music. :)