Recent community posts
Thanks for you feedback! I put that color since it makes a player feel a little weird since it is LIAR mode, but it might not be good because that mode is played for most time. May change it.
I implemented Super Rotation System so you can do T-Spin etc!
Yeah, about the i Tetromino I didn't get if it is better to drop the other part so it doesn't float, and at last I decide i is just put like that.
Thanks for playing!
I am sorry about control, I forgot to put how to play...
ZX for rotation, space for hold, up arrow for hard drop.
Yes, what I used most time for is material and effect. But unfortunatelyI didn't have enough time for background and UI.
Such as UniRx (Reactive Extensions for Unity) and Zenject(dependency injection framework). They make my scripting easier, and also better. Are they considered as "the ones that don't contribute to the game itself but make the workflow easier"?