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Thanks for playing!

I am sorry about control, I forgot to put how to play...

ZX for rotation, space for hold, up arrow for hard drop.

Yes, what I used most time for is material and effect. But unfortunatelyI didn't have enough time for background and UI.

Oh, with the rotation feel much much better! :D
And I am not sure, if that should be so, but the part of 'i' floats even when the dot is gone :)

(+1)

I implemented Super Rotation System so you can do T-Spin etc!

Yeah, about the i Tetromino I didn't get if it is better to drop the other part so it doesn't float, and at last I decide i is just put like that.