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ToothGrass

27
Posts
2
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4
Following
A member registered Feb 19, 2025 · View creator page →

Creator of

Recent community posts

Cool game!  I like the idea that player can reflect bullets from enemies and player. I can shoot vertically and make a trap area... kind of. It's very chaotic at the final wave but unsatisfied after I beat the game. Would like to see more levels there, cause it's challenging and fun!

Your game definitely reminds me of my experience at grocery stores lol
There was a little bug I met: I could not move an item that dropped  'between' the shelves by a customer. Besides this everything was fine. Good job!

I didn't get the pile-up mechanic at first but it turned out to be fresh, chaotic, and fun gameplay!
It's a little confusing that sometimes I don't know why the game spawned a new layer while I did not make a new 64. Overall it's a cool game!

Yes, the beer is the last level we now have. Sorry for the misleading. We are now working on the drag and leave function and improving other mechanics. Anyway, thank you for the positive response! 

Yeah, we found a lot we can improve. The tutorial we have now is vague and the feedback is not clear and direct, as you said. Thank you for giving our game a try and glad you like it!

Thank you! If we further develop it we will add some music for sure. :D

Thank you! We think the topic fits the theme well and it's very fun to make it a game. Glad you enjoyed it!

That's what we intended to do! Thank you for playing our game!

Haha we would like to make it further if people like it. Thank you for playing our game!

Thank you! We are planning to fix the snapping If we keep developing this game. 
Glad you like it!

Thanks for the feedback and giving  it a try! We understand the tutorial we now have is imperfect and we plan to fix it. 
By the way we love the stickers we made too lol

Yeah, there's more we can do to improve our tutorial.  Glad you gave our game a chance and enjoyed it. Thank you!

Thank you!

Your comment make my day lol
It's our pleasure you find the 'secret' and love it!

I really like the art and sfx! The initial belt speed is quick but everything else is well done!
Looking forward you could bring more mechanics and variations into this game.

After reading the description I thought I knew how to play this game. But actually, I felt confused from the beginning. I had no idea where and what I could deal with. The good thing is the routine is not complicated, it's easy to learn. On the other hand, it does not afford enough challenge and freshness to the player... maybe it will after days in the game? 
I think these changes could make your game more interesting: adding a simple tutorial would be nice. Increase the chaos/diversity of the mission, and  made it clear where the item players can interact with. Good luck!

I'm not very good at platforming so I didn't finish the game😂
There are some really cool ideas in the game. I was amazed by the 1st level, the jump-inverse one. Somehow that makes me think maybe there's more we can twist the genres we  familiar with. It's quite inspiring!

The mechanics are fun and easy to learn. It does need some strategy to make a higher income and when I made a combo I felt satisfied. It can fit the mobile game very well, but I wonder if there can be more variation of this mechanic? Overall the  game is amazing !

Wow, the completion is surprisingly high! I like the moment my ship spin but successfully 'land' on the planet! It fits the game jam theme well.
Some little occasions I encountered: 
When the map goes bigger I feel it would be nice if I could control the camera freely. And at the 1st level  I don't know how to uninstall so I just reload the web
 Overall I think it's a nice polished game, really inspired!

Thank you! It's our pleasure to hear that!

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Thank you for liking our game! Simple and relaxed are what we would like the game to be!

Thanks! Paper, please is one of our inspirations. Glad the message delivered!

Thank you! We did our best and glad to hear that!

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Thank you for the feedback! And yes we found there's a gap between our mechanics and the tutorial. If we keep developing this game we definitely will fix that.

Thank you! We tried our best to fit the theme!
And for chips level, there's more players can do than the tutorial. We are planning to fix the tutorial and GUI so everyone can easily reach it.

Thank you! We do work hard on the visual. Glad to hear that!

Overall I like the vibe and atmosphere of this game, the graphics and music serve well! It took me a little while to understand how the chatting system works but it's quite unique, fresh and interesting. I wonder how further it could develop. Like, unlocking new topics and level-up mechanics?

And it would be nice adding sound effects when player takes any action (walk/take glasses, cheer , etc). Especially with talking to  npc, adding a simple voice when the reaction happened. I think it will make the game more enjoyable!