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Tom Cuthbertson

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A member registered Jun 30, 2017 · View creator page →

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Recent community posts

Clever Idea! I got a bit stuck one the second clone was introduced but I still had fun. Great job :)

even when I thought I knew what I was doing it was a head scratcher XD. Great job!

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the squeak of a newly printed man is a sound I never thought I'd hear again... until now.

great job :)

great idea! love the simple story that adds all the context and charm to the levels XD

Really enjoyed the loop! would be cool to see some scaling for the godfathers, as I just spammed them in the bottom and had all the points I wanted, adding +1 to the cost after each purchase would quickly stack. great work :) 

Thank you for playing! Yeah the simultaneous chains adds too much difficulty I think, would be better to do one at a time

What a great story told in such a charming and frog based way.

Ribbit Ribbit.

took a second to understand all the different bulbs but once I understood I really enjoyed it :) great job!

Thank you for playing :) I did find there is a skill barrier but I didn't have time to make an easier version. maybe even a hint system would help if I were to keep working on it.

I love how there's no cap so the game spirals into chaos. would love a full release version

Haha thank you :) yeah there are some letters that are way harder to get to, but once you know some word combos it gets easier

thank you for playing :)

the sound effects are on another level XD love it!

love the idea, and great art too!

I like the looping concept but got confused that I kept going back to the tutorial?

Great musical take on the theme, also unlocking each loop made it easier to understand :) 

Alot of close calls with myself XD also liked the destroying the universe failscreen

very cute! loved the comfort frog :)

Didn't think it would be so chaotic XD really fun good job!

noted! a menu & settings page have been added (although sensitivity is not added yet), an invisible roof has been added and the lifespan of the coins has been increased.

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Thank you for the feedback :) I am confused about the invisible walls, is there a spot where it is easy to escape the map?

Took me a second to realise that small = bigger jump, but it was fun to play once I understood the scale changes. Also the last gauntlet was tough but fun :)

fun run and shoot controls, didn't really know where to run in the map, but it was fun to use the large and small versions while fighting :)

Awesome art and a great gameplay loop, wasn't sure if I could destroy the drills but destroying the little guys was fun :)

Simple game concept but pulled off in really fun way, great job :)

Super Fun! Loved the patch notes XD

Wasn't sure if the sword was damaging enemies but the gun was fun to use :) fun wee time.

Thank you :)

yeah designing the levels so there wouldn't be hard lock spots was a tough part and I'm sure there's plenty of areas I missed, for the time being the best thing to do it refresh the page and restart, but I'll have to come up with a better solution after the jam.

Big fellas are scheduled for season two of the Lil’ Fellas live service road map, they will be available for the affordable price of £10,366.

great game :) 

Thank you, yeah i clearly goofed something when trying to shrink the file size to upload, a lot to learn with unreal still

made me audibly laugh! great execution for only 48 hours

love the concept, and great visuals :)

thank you for playing :) your experience has alot of great details, we have had others mention the confusion of the buttons, and the fact that there's a balance needed in levels to make them more interesting than empty square zones while not making them too restrictive to lead to only 1 correct path existing.

Every bit of information is helpful to us, thank you :)

Thank you for playing  :) i'll have  to give the camera some tinkering to make which direction your going clearer.

cool idea, fun to play about with, physics was a bit floaty and some levels I beat by just spamming my keyboard.

Loved the puzzles and having them all in one level was super cool, being able to see how many were left + the cool last level.

very similar to the game i made too, great minds think alike :)

really enjoyed the style and the story going on, just wasn't really sure how my decisions were better/ worse from each other, also it ended at night 3.

would love to try the completed game after the rating period :) 

That was a lot of fun! once I got the concept I really enjoyed the experience of figuring out the best way to solve each level.