Unfortunately, I am not familiar with the game you've mentioned and am not associated with it in any way. Sorry that I couldn't be more helpful!
Delphinium Interactive
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Thank you for reaching out! I am okay with you creating a fan translation and you can share it via your own itch.io account or any website that you'd prefer :)
Unfortunately, I cannot provide any assistance with this process and you'd have to do the work/programming on your own. If you do end up making the translation please let me know, I will share it on my social media.
Thank you again, I'm so glad that you understand how special the game is to me and I wish you the best!
Thank you so much for this review and your feedback! It is very appreciated.
Due to the rules of the game jam, we weren't allowed to have any image changes aside from expressions, the scene itself could not change during gameplay or we'd be breaking the rules.
Reflection is part of the "only one of any asset jam" so we had to think outside the box!
We will definitely be updating and adding more cinematic transitions and creating a unique entity in the future :)
Again, thank you so much, watching your video was very fun.
-Sam
Hi there! I’m so glad you enjoyed Tidal Blossoms 😊
Unfortunately, it’s not the style of game that I intend to make anymore.
If you’re interested, Starlight Shores is a finished game that takes place in the same town/cottage! My other project Graveyard Girls features a more serious tone, but it’s in the same universe and 100% free.
Unfortunately, I never received any tax forms for my 2021 payouts.
I tried reaching out to support on March 2nd and still haven't heard back. I tried checking my spam and junk folders, but I didn't find anything.
I am a foreign seller, so I'm not sure if that changes the dates of when tax info should be sent out.
Does anyone know if I should've received the forms by now?
Hi! I'm sorry to hear that you've encounter this problem. Do you have Discord? It would be easier for me to help resolve the issue through there.
Here's a link to the Starlight Shores community Discord:
https://discord.com/invite/6X2DECj
Thank you so much for taking the time to write this, it is truly appreciated. You are correct, this game is made from personal experiences with grief.
On the technical issue, I'm having trouble figuring out what the background noise you've mentioned is. I had a listen and couldn't locate anything amiss. Could you describe it or reach out on our Discord? You'll find it listed on our Linktree here :)
Hi there!
The answer to this question isn't a perfect one, and I apologize if it is unclear.
Will, the main character, harbours romantic feelings for his friend Theo and can be romantic with other characters as well.
However, there is a very special and what I would consider "canon" route which leaves you in a platonic place with your previous love interests.
It is important that I warn you that this story is open about romantic and sexual relationships and depicts what it's like the be a young adult who is exploring the world of interpersonal relationships for the first time.
There is a long drinking game where characters speak about their relationships, sexualities, insecurities, and curiosities with their friends.
In the end, it is possible to finish things in a platonic way during several routes, but the themes that precede those endings could very well be uncomfy for aro/ace individuals.
The demo is a great example of what I mean about the discussion of sexual and romantic themes.
I'd love to send you a guide on how to achieve platonic endings privately if you do end up playing to prevent a negative experience!
We have a discord that is linked on this page, you can reach me there for a guide :)
There are also some in-depth reviews about the variety of endings, but they have a lot of story details, so I can send them if you don't mind spoilers.
Even if you don't end up finding Starlight Shores is right for you, I encourage you to keep exploring the indie visual novel community.
I'm certain there's a game you'll enjoy :)
I hope this helps!
-Sam
Thank you so much for this wonderful comment, it's really encouraging. Honestly, I put a lot of thought into removing the typical bad-ending trope because of how specific and emotional this content was. I'm overjoyed that you noticed and also liked the change in direction! You're absolutely correct, there's no "proper" way to grieve and every path is different. That's why I didn't want to punish players for having boundaries, it wouldn't be fair and sends a bad message.