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TerraCottaFrog

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A member registered 1 year ago · View creator page →

Games

Recent community posts

No problem. How exactly did you do this? (just so I can make this system more robust in the future)

Thats not a bug :)

This entire game is a bad joke

taken far too far

but maybe I'll lower the volume of the music for the next release...

All of the sound effects are original, and are made in bfxr. If you download the source code you should be able to find the source audio files for them. You can use the countdown sound if you want.

The music is also original, and made in Macrotune.

Thank you!

I'm definitely interested in this opportunity!


You can contact me through Twitter.

*games :)

also shameless plug try the sequel advii nobody but me has beaten it without me telling them how :)

woah somebody actually played it thats crazy :)

I agree that restricted should not count as published. If it has to, developers should at least be able to correct the publically available release date.

Sounds really cool. Could you give an example of what you mean/a screenshot. Really curious :)

Replied to matt93 in Post Your Plans!

A friend has told me that she is very excited about this concept :P

It gives that warning for .exes too, pretty much any non-web game on here. Most people don't mind.

I know it is possible to run a jar file with an exe launcher of some kind (similar to Minecraft), but I don't know how complicated that is to implement.

I'll check the game out when it isn't an hour after midnight :P

Java applets aren't supported anymore in Chrome, and I think other browsers are following suit (NPAPI based plugins in general are being phased out.)

It looks like Itch does support it, though. Just keep in mind that the future of in-browser support for Java applets is sketchy, unless Oracle makes a native interpreter/whatever you call it for Java.

(Actually, if you are using Chrome that may explain the game not running, on my Chromebook at least it just shows nothing for the Java games on Itch.)

Posted in Resources?

opengameart.org has some good graphical resources, although I've found it hard to find matching art in the past.

I have the framework for the game, and the first iteration of the mechanics. Only minimal art, no sound, and no level design.

Yay, work :P

Technically mine is in GML... :P

Posted in Discord Chat

ill be joining this server over the jam. Thanks!

Created a new topic Post Your Plans!

Post what you are planning to work on here.

I'm going to be finishing the first stage of the Shmup I've been "working" on for 6 months.

Thank you!

Cool game :)

My only major complaint is the bright color of the grass and sky. In the future it might be better to tone them down as they can get a little painful.

I love the touch of your logo being upside down :) Wish I had thought of it.

The music and the art are also great, the person is simple, but he reminds me of some of the very early atari vcs games.

Great work!

Thank You :) My highscore is around 220.

Posted in ADV comments
(Edited 1 time)

TOO FEW WORDS

it now is