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Teraniux

14
Posts
A member registered May 19, 2025

Recent community posts

I think i ran into a bug btw.


With utilisation of the Multiverse Pod, i took along some useful Bots to a Newgame. One of them was an Infiltrator with a Gen-3 Elite shell.

When reaching the mission for Nimhe, to collect an Infiltrator Shell in Iltari's Outer Belt(which rewarded a Gen-2 Militairy shell), i selected one of my all-ready Infiltrators, which trigger the progress... yet upon completion of the Infiltrator mission in Iltari Station, the Bot was stored..with the Gen-2 shell: my Gen-3 Elite shell was gone!

I didnt experience this in the past tbf.. Perhaps i should have removed the Gen-3 Elite shell... yet.. again, this didnt happen before!


Its also no big issue. The Multiverse-Pod NG+ save on my Warehouse kééps those Bots stored/saved... and later on in the game, i can get Nimhe to simply make me a new one at a point... but still its a little detail :)


Evaluating on the Bot-Collective/Away missions a bit:

I've noticed that the difference in weapon damage on light, medium, or heavy Blasters(Mk II) are not really making a noticable difference. Same with the bombs tbf... i have a level 6 Infiltrator and two level 7 Protectors with good stats(dex?)...they tend to miss a lot too still..

Now this is simply a feedback-evaluation, no criticism, as this Bot-Collective is a brand-new concept in the game, and offers a whole new experience, i would ask if this will be tuned a bit in a future update.

And in addition to that: there are the Armory-Crates already, yet those never carry Heavy Blasters(MkII)... perhaps a 'Heavy Armor-crate' could also be integrated, which could also drop héavy blasters... and perhaps also héavy armor?

Please consider this as an experience-feedback to do with as you see fit!

I hope it is somewhat useful.


Regards,  T'


PS, i managed to increase my 'record-Abyssal Queen Bot' to 1.66B value now...líttle bit more again. I think i can increase it even more, but, to reach that, i need to get lucky with Bot-pods having Elite-Talent boosters: the highest ones obtainable from Bot-crates go up to ~250-260+? There's Tuned Elite boosters from Pods, that go over 340, but those áre rare ^^

PPS, perhaps the experience-gain for the Away-mission Bots could be optimised too a bit? Getting the bots leveled up, is quite a grind, especially on higher levels, as Away-missions only give a small amount of XP...even the high level 4/5 ones in Quthor and NXO10.


Enjoying the game a lot still! Keep it up!, cant wait for the next update haha!

But ofcourse, take your time as quality simply requires that!

Using Elite Parts, and high-level Shells is mostly the key tbf. I got 'an army' of Galaxina Bots with Elite-quality Shells and Parts that easily reach 600M in 'estimated value'. The Abyssal Queen-shell is massive though! Nice little detail to fumble around with ^^ ( You said 'between 1 and 2B value max?.... i'll see if i can reach that, hehehe!)

Is there ány plan for a 'specific use' of the Abyssal Queen-botshell? It cant be used in the Arcades, or the Bot-defense setups... It can only be sold...and...if done right, this Botshell is extremely valuable? ...so idk,, if its worth THAT much... maybe i shouldnt sell it??


As for the Underverse-item to 'trigger' Underverse Sub-units.... Would it make sense to let that Underverse-trader(Zyrnax??) to be a vague contact of Shady in Iltari?

...idk, thinking out loud... Those Underverse Subsystems could perhaps be 'Inventorized', and when 'attempted' to sell one to Shady, she gives a reply that  she doesnt deal in such items, but she knows someone who knows someone .....which would lead to a small sidequest where Zyrnax shows up in Iltari in the first stages of the game.(Maybe not on Iltari Station but, somewhere in the System you meet him as a Daily Event, like being stopped by a Patrol, or a brigand or a distressed ship?...but, this should then only trigger on a Newgame mode, when the player has saved up Underverse Subsystems ofcourse.. )


PS, any indication when the final upgrades for the Base on Tenaris will be implemented: The Shield and Turrret-expansions, and the Base's interior? I'd assume this would be quite a bit of work to implement: The Base would hold an Interface as on the Ship, from where missions could be set, or perhaps even Bots be constructed? Quarters for évery crewmember? ... Idk, Maybe even a job for Verity(Veronica's sister?) to operate simple day to day maintenance on the interior? Added with 2 or 3 Protector-Bots to help guard the base?(could even set a requirement to that: Level up Protectors through Bot-Collective renegades: they have to be atleast level 4 or 5, as experienced Protectors would be needed to operate the Base's defenses?).


And, as always, Thank you for the quick reply! And thank you for this gréat game!!

Would it be considerable, regarding the Underverse Sub-Units sincee V2.20, and the Scale of Lilith-Hull Plating, that the Multi-verse Orb, could also be used on the System Panel(engine room?).

I could stock up 24 Scales of Lilith in my Warehouse, and utilize them, once i get thát up... ~day 12-13?... But i cánt use those Underverse Sub Units, untill i reach the deep end of the game: Completed Quthor, entering NXO10..which is done in a jiffy tbf...


Perhaps an issue could be that special item, you get from the Underverse-Trader in the Leather Forge in Quthor Station?


With all the features and possibilities that come with the Multiverse Orb(rather genius concept tbf; Let the player decide what to take along in a New Game+), i feel its a bit sad, that such gréat upgrades can only be used for the very lást bits of the game... Though, the Pit is enjoyable, and a good grinder for those Underverse items.


PS, i read in the patchnote, above; 'Underverse Bot-Frame parts'... does that mean; Head, Torso, Arms, Legs..... Cortex? Havent found those yet.

PPS, current record-Bot is valued at 1.617B... had sale-offers up to 2.3B... can still tweak a bit more to push value.

Heya! Thanks for the quick reply... and ofcourse for the continued expanding of the game!

I've got the Mission to 'scan the Holodeck'....i guess i'd have to scan the Control Panel there? As that one gives me a reply of 'cant break the encryption'.... i'll fumble around with that a bit.... hehe.


I guess i'll have to grind those Bot Colletive locations a bit for Underverse Bot Parts?

And...i can use the Enigmatic Cube on a Cortex in the Bot-construction then? Ok, hadent thought of that! cheers for the info! ^^


Looking forward to the next update! ...but again, take your time! ^^I'm not done leeching out this update anyway haha!

I'm really enjoying the new 2.30 update, Lots of new content! Bot Collective was fun to do! The Abyssal Pit is challenging, but with some of those Armageddon Cores, even the last stages are manageable. I ám stuck a bit on the 'underverse Bot parts' however... i havean Enigmatic Cube in my personal inventory but... i cant find a way to use it? Does this enable Underverse Bot-upgrades somehow if my Tech level is high enough(currently level 26..). I also read about 'Khelara's Holodeck adventures', but i havent been able to unlock that either...yet.... Is thát perhaps tied to getting Khelara into the Krell-Races at the Dome?


I would also suggest, that the special Underverse Item, you can obtain in Quthor from the (whats his name again?) vendor in the Leather Forge, to be altered into a Storable item(Vendor?) so it can be sent along in the Multiverse Pod for Newgame+


Ps, whats approximately the cap for a Bot's Value? Atm i broke my 'personal record' and managed to build one with that Abyssal Queen, valued at 1.2B now ^^ could perhaps squeeze a bit more if i really try to look for thé very highest Elite parts...

Pps, i know 2.3 is barely out, but i cant wait for 2.4! haha!

I hope to see mány more updates to this great game!

Still so much potential to expand: I'm still wondering what that Monastery of Yr in Xenos will prove to be, There's still the mystery of that Swarm Nexus...

The game could even expand betond the Waystation perhaps? Instead of the game énding there, it could expand even further..allowing the introduction of the Regal System?(Seraphine's home system?).. There's still the Systems of Valkoryon(T'ris?) and Nymnhe(a Syrax? Where do they originate from?)... But, you're to disspoint me still Y.V!

I've completed the game many times over now, and again, i have enjoyed it a great deal! Keep it up! (but take your time ofcourse! Quality like this is worth waiting for!)

Btw, regarding the next update: 2.30 .. or beyond... 'to wrap things up', there still is the Base Interior(the area behind the pedestals of the 6 main achievements?). Also the Base Turret and Base Shield-generator still.


Perhaps the idea of that additional Starsystem(Rigel?) would be a good suggestion? Letting the player get aquiainted with Seraphine's home and the Imperial Family, which, in 'gratitude' would offer the player access to Imperial merchandise: Quality and classy furniture, to decorate the Base Interior? Eternium Bathtubs in the crew-quarters on the Base, plushy, expensive seating, a 'System Map Table' on which the player could also operate Cargo Drones, and pick missions(similar to the interface in the Captain's Quarters on the ship?)


Another addition could be a Bot-expansion regarding the closed Entertainment-shop in the Iltari District?(the one that is still greyed out, across the Bar?)

A requirement of the player having atleast 50 or more Reputation points, obtaining another Argus Mk-II unit through Shady, to install as an additional safety: Add 10 more Bots to exploit? (Perhaps getting Audra Callan from the Space Patrol to give up her job and work there for the player? Handling security? She's perverted enough for it haha! Verity at the bar there to serve drinks? a coop with her sister Veronica to supply booze for instance?)

PS, that Abyssal Queen-shell cannot be stalled in Entertainment ....yet?

Or are there plans to add more Shells to the player's 'Room-bot'? There was the addition to change the shell to the G-type. Are more planned?... the F-shell? L-Shell.. N-Shell, V-Shell.....Abyssal Queen?? ^^

Heya, and thanks for the reply!

I was correct about the Akasha-bug then, i guess that will be fixed in 2.30?


And yes, Overcharging the (voron?)hyperdrive... i did wonder how that could work, as the Voron Hyperdrive is already very fast(1h), so hard to beat that.


I dó really hope for more updates and content, áfter a 2.30 version...There is a lot of potential in the game's story still.

I picked up, a while ago, about a possible additional System even?

But even the current content offers plenty of subjects to expand i think.

The Swarm Nexus could add a pretty big story? As the Swarm is 'getting its sorry arse kicked' by the player, the Leaders being overthrown, with a Swarm Revolution, in which Vee would advise a more democratic setup: Leading the Swarm to agree to peaceful negotiations with the other Factions/Systems?(I know... BIG!)...which could lead to the player getting access to the Nexus... And, similar to the Vorons, a part of the Swarm(loyal to the overthrown leaders) going rogue?


The Drengarian Storyline seems pretty well developed: lots to do there. Perhaps the chronological order of it, could be altered a bit? As a player needs to nearly complete the entire Game, before getting access to Slaver's Bay or the last Underverse-story?

 I personally think, the entire Underverse/Overcharging storyline would fit much better, before the player gets to NX010?


Same could be considered regarding the Armory-quest... but i guess this new addition is 'in field-testing' at the moment, and with positive feedback, this could perhaps be made available, during the questing in Iltari already?


I do feel the Voron System could do with a little more content perhaps. Its mostly 'do the Precursor-Junkyard, and move on"... yes there's daily quests to hunt Zealots of Yr a bit...but not much more ....yet? I'm still curious on that Monastery of Yr... You placed it on the map.... for a reason? ^^


Anyway, and again, i hope to see many more updates and content! Especially with this Overcharging,... PS, perhaps an idea to let that orange Box-item: the one needed to enable the ship to accept Underverse Sub-components... to drop from Swarm-Obliterators perhaps(Vee-ability: Detect Anomalies?), so it could be obtained in Iltari already? This could allow players to add these Underverse components to their Warehouse, in the Newgame+ option(Ylee's orb?).


For such an amazing option, being so déép in the game... is a bit wasteful imho.


But, take your time! You've not dissapointed so far! So do keep it up haha!


perhaps a in-between hotfix: V2.25, with the Akasha's Tendril's hotfix, and some chronological adjustments: Quicker access to the Overcharge-quest, and the Armory? ... idk, just my opinion! You can do with it, whatever you prefer :)


Thanks again for the reply, and ofcourse, the great game!

(1 edit)

Playing 2.20 now. Gréat update! These Underverse Sub-units are awesome! I do have a few questions on it; I see that they affect the Cargo-compressor: mine has 300T capacity, which is upped to 375... According to the 'Overcharge Value' of 133.9%, it should be a little bit more;  400T? .. In this same extent; Im using the Akasha's Tendrils..which seem to bug atm: I cannot select items 'when i dream of... 'fat lewt!' :P Perhaps a coding error?... (but of little consequense, as i have a Newgame+ save(Orb), with like.. 30 Bots in my Warehouse to supply me with plenty. But, i thought to mention it, as it did work in the previous version!) Then.. again these Underverse Subunits; I assume they affect my Weapon and overcharge its damage? Also overcharge my Shield-absorb? I did notice it gave an EXTRA movement-option to my Mark III engine, so that is also VERY nice! ... Still grinding, hehe, i guess maxing out the Mining Laser would add to its Yield? ..what about the (voron?) Hyperdrive? or the Argus Uplink? .. I dont know about the Missile Launcher, it didnt add any additional slot, so i guess the Uv-Subs would add dámage to the Missile Launcher? .. oh, and maybe its me, but i really looked everywhere for that Milking Board...till i randomly thought; 'Lets use the Spacewrench on the spot',...and voila.... lolz... idm looking but.. perhaps include this in the Quest's log! ^^ I was stuck on this one for quite some time.


I am very pleased with the game, and with the updates! So please dont consider this as any negative comments, just positive feedback!


I hope to see many more updates! ... the expectation is a bit 'created' now, with this gréat 'Underverse Subunit'-perk, which adds a LOT... but quite late in the (current content of the) game...So cant use it very much....yet ^^ But there is a lot of potential still, and much content that still isnt 'expanded'... Enlightend of Yr(Monastery?) the Swarm Nexus...Slaver's Bay? ... The Gateway System has room too.. And.. as the use of the Gateway leads to the énd of the Game... its perhaps an idea to expand thát as well? Maybe let the game continue there: The player would enter the Rigel System(Seraphine's Homeworld?)..with a massive story there... Set up trade there, using a Gateway from there, back to the Game's systems) ... do 'stuff' in Rigel... and unlock a néw Jump Point...... it could go on for a long time!


I have to commend the writing, as well as the concept of this all! When i first started this game, i was sceptical..a bit lost... but once i got the hang of it a bit.. i realised this game had so much potential, and i have enjoyed it very much!! Several times over!


I would atleast give the gréatest of compliments to YV for the quality, originality, persistance, and creativity! Many a Game-company could learn and take an example of this work!


This is a really nice game!

YV, i hope you are véry proud of this! Because you deserve to be!

Cheers, i actually hadent thought of thát option! Nice addition! Would the Underverse Addons also add Cargo-cloaking as well, on top of their +20T expansion per module? I'd assume it'd be one or the other tbf.


And yes, the Bot-part repair option also confused me a bit, as it was imho already a decently-working system that repariing parts up, based on the tech-level, worked well. atm i'm 'struggling' to gét my Techlevel up a bit, as daily maintenance tasks seem a bit too random, and... low on spawns, making it hard to push this. But i can imagine, as the game has expanded quite a lot over the time, that certain rebalancing of stats was needed.. Wether that was good or bad, is imho what this sort of player-feedback is for?


I know that if you really push for it, you can reach the Pirate Base on Day 6 or 7 already, and with that, also the Bot Terminal ofcourse. I'm currently in a newgame+ again, on day 16, but still only on tech level 3, so this hás been nerfed a bit too harshly perhaps? Especially when we'd consider reaching level 5 on Tech, which unlocks the option to repair bot parts...and at that point, it can be grinded quite rapidly. Especially if a player has saved a few Bots or Botcrates through the Multiverse Pod to the Warehouse.... With that in mind, it does feel a bit off balance.


Again, thanks for the quick reply, its very much appreciated!

PS...forgot to ask...


That 'hole' in the wall of the Cargo bay of the ship... Using the Hyperscanner on it, gives some information about the ráre origin of the ship by the Droid... but is there sómething that i can or should do with that? OR is that planned for future content?


Also, the new Underverse Cargo-compactors.... eerhm.. i've picked the Orange one first... i'll do me a new playthrough to also try the other, but its a bit unclear what this orange one's '420T etc'really does.. Does it mean that if i'd be near full 300T cargo, that this compactor would allow me to go beyond it, if i was mining an Asteroid Field? ...to a max of 420T, aka a 40% increase in capacity, when mining... yet i cant just 'buy more stuff' to go beyond that 300T then?

Hello, and thanks for replying! ITs not thát common that a developer is so involved with his playerbase!

Regarding the rather skyrocketing value of the most special Bots (Galaxina, and the new Abyssal Queen?) that this Earning-cap is slightly increased by 5 to 10% perhaps? So.. in a crude example: a 500M bot wóuld júst surpass that 1M treshold? I do find it a bit odd that for instance my best-build Abyssal Queen bot has a sale value of 765M... yet it rakes in a similar Arcade-pay as an L-type of 100M+

As for a money-flood... once a player has a good set of equipment, its not that difficult to keep farming higher-level Pirate missions. Especially Voronian and Drengar pirates drop expensive equipment: Voron Misisle Launchers easily sell for 10M+, which is more then a daily yield of 10 well-designed Bots in an Arcade. Perhaps it would also be an idea to up the achievement for "Pharaoh'from 500M, to 1 Billion?

(PS, in extent to the Repair-progression: i noticed that the player cannot repair Bot-parts from the start anymore. Perhaps this could be altered a tiny bit, in a player only being able to repair parts taht are below 50% to still provide some method?)


But again, these are merely suggestions. 

Thank you very much for developing such a nice game! I have been enjoying it very much, and have c ompleted it several times now and i am looking forward to any update and content every time! 

I hope to see many many more updates and content in the future!

(4 edits)

As for a potential suggestion to future content perhaps:


I hád hoped, as every one of the later patches included some new Equipment(Hellhammer laser, Cargo-expanders, Hull plating..)..to also see a Missile Launcher- Mark 3 by now? 'Underverse Missile Pod', which would hold EIGHT Torpedo's instead of the 6? And additonally can hold 6 Underverse Effectors too ofcourse!

And even more far-fetched could perhaps be the upgrading of the entire Ship's Reactor, at a high expense through either the Voronians, as they are the most advanced? Or perhaps the Drengar? ..i'd lean towards Voron, as they are to receive a 'special PAtch with a Mission'? ..A stronger Reactor that would perhaps allow a secondary Laser weapon?(Dual Fire mode? Using the Multiverse Pod allows a pretty awesome experience in replaying the game with all the awesome upgrades already.. some of which are already a bit over the top, so why not go full tilt on it anyway?)


An Underverse Hyperdrive? As a MArk III version? Equipped with 6 Underverse Effectors, the Voron BEacon Icon in the top-left of the interface would alter into a dírect menu to jump to ány System, from any location, using the Underverse itself, without the need of a Jumpgate, as long as the player has áccessed that System before?(would render the Voron Gate useless?.. N, the Gate's signal would also allow the player to jump back to the Base with that!)

as a PS in the regard to the Base: how about that Shield Generator and Turret-expension for the Base... and the Interior? ^^


And as a final 'idea'... the Assimilator Boss in the final System... this was programmed to be invulnerable, i know but...would it be an idea to actually make this Boss 'defeatable', and make it drop an 'Assimilator Unit', which could be utilized by Nimhe on Tech level 40+ An Auto Bot creator? As long as the player keeps enough Bot Parts and upgrades in stock, a little menu with Nimhe on which type of Bot, Shell, and Specialisations it would automatically assemble?... On a 1-2 day timeframe ofcourse. Perhaps this could also fit into the story of the Clsoed down Bot-store in Iltari Station: Purchase of an additional ARgus Mk-II Unit to install there, so higher-IQ Bots can be kept in check by that? So next to the regular Arcades, the player can create his OWN Arcade?(Or did i miss something on how to get this opened, or something? Havent figured that out.. Do tell!)


Tbf, the Game could well enough expand beyond the current ending: with the Waygate being a 'door' from the known content, to the 'Sol System', Rigel System(Seraphine's homeworld?), and perhaps a bit more... Perhaps we could finally meet those mysetrious Lizard People from Zebulon too? The Valkorian System(T'Riss) is still an option too. Or Nimhe's origins, as she's a Syrax?...Where's she from?


There's still a big potency regarding Vee as well? "The Swarm Uprising'? 

As the Player defeated the heavily outfitted Swarm Cohort, when entering NX010, Swarm Leadership would be in disarray? Also since the player just looted out their Precursor Yard... it would rise huge questions to the ruling Authority of the Swarm, leading to a revolution, in which the Swarm's Leaders are overthrown.... Vee being contacted, finally, to offer valuable feedback to her People about setting Diplomatic Relations with the other Races and Systems, achieving a Peace with (most of) the Swarm...and access to the Swarm's Nexus in NX010 perhaps?


But idk.. maybe i'm talking too much, maybe i like this game too much that i hope these updates will keep coming and it will never end.


Its a great concept and story and i do hope we will see mány more Patches and content being added!

In extent, as a report on my experience of the game:


In the start, in Iltari, it does seem to take much longer now to get a féw points of Tech-level, as it used to... a bit too long? Perhaps a féw more daily Repair jobs should be re-implemented again to smoothen this out.


I also noted, if you do it right, you can create some extrémely valuable Bots with the Galaxina Shell, or the new Abyssal Queen Shell( 500M++ value. could maybe reach 600, if i'd use thé absolute highest parts 583 is my best atm..)...yet... I've noted that it doesnt matter of the Bot is ~100M value or 500, its daily Yield in the Arcades is limited at <1.000.000 anyway... I think this should be altered a bit. Such high-value bots should have a higher yield?


Ps, i found the Chambermaid now... seems its a sound, when i can get into Quthor Station's Docks; muffled Sound.. use the Hyperscanner on my Shup and.. voila? ... Maybe a bit more clear hint to this could be an idea?


Still puzzled on Nimhe and the Infiltrator though...


Also. The Achievements, both for the Main character as the other characters. It might be more effective if these werent locked black but could give a description on HOW to achieve these?


Again, no criticism, just feedback. I think this is a great game. Perhaps these little details would make it even better?


Ps, i read in an earlyer patchnote that there was an idea to add an extra SolarSystem to the Game even, in a later patch?

Ok, playing V2.1 on Gamcore now..k not the mos stable site.. I've maanged to get through most of the new content. My compliments for the game so far, and al lthat has been put into it! I really like it!


I have 2 questions:

-The Chambermaid. The Mission Log sais 'i need to keep my eyes and ears open'... this is a bit too vague. Where can i find ány clue to this?

- Nimhe and her Infiltrator. How do i trigger this? I have 3 Infiltrators.. i gét this Loading Screen on some days of an Infiltrator 'Hissing'... but... nothing?


Sidenote, on Gamcore i dó get Error Screens now, in 2.1, when i'm looting Voronian Wrecks after a battle, this never was the case. IT can be Ignored to continue, but there's clearly a scripting error in this part.