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A member registered Sep 01, 2016 · View creator page →

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What a great idea :D

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Haha that sounds hilarious :D Would you share a video of that? I would love to see it.

[Edit] Okay, I found the old project files. The game should run normal on monitors above 60Hz now.


Oh wow :O Yea I see it, nicely done.

A level for Tom from LetsGameDev


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Can’t wait for the 2nd one. Thanks for sharing

Some cool ideas in this one. Thanks for sharing

What a lovely level <3 Thanks for sharing

Hey that’s a cool level. Thanks for sharing it.

Thanks, that’s awesome. Gonna check it out now.

Haha, that’s a funny backstory to the name.

Too bad it isn’t Spanish, could be EL dialogue editor then :D EL standing for Easy to Learn

Ooooh! I thought it was an acronym like LE for Level Editor or something like that.

So I made a bunch of acronyms myself for a very funny joke ;P

LE? WDTSF (what does that stand for)? WITE (Where is the explanation)? INTKIOIAGC (I need to know it or I am going crazy)!

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Fun game, I like it.

[edit] I tried to check out the source but unfortunately I can’t open it since the project.godot file is missing?


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No the browser version, running FireFox. I just tested in chrome and it works. [Edit] My new Highscore is 106, 2nd place \o/

Fun simple game. My best score was 37. I have no idea if that’s good or not, the High Scores screen only says Null Null Null for every entry and I can’t enter my own score either.

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If you want to learn GDScript I'd recommend you start by reading the step by step guide in the official documentation then play around for a bit and watch everything on the Godot tutorials channel starting with this series

If you like the UI you will be thrilled to hear that Godots UI was build with Godot itself, which means that everything you see in Godots UI you have access to for your games as well. 

It is a great engine and a great community.

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Thank you. I used Godot, you can read a little summary of my jam experience here:

I also added the source code for the project if you want to check out that mess ;P

Nicely done, i like that there are so many ways you can find to finish a level.

You can install it with the launcher

I lost, YEAH \o/

Cool destructible terrain prototype, I like the wobble effect you added to make it less static.

Thank you :D

Thank you.

I actually had a wind chime loop playing for the pickups, but spawning the pickups with the sound froze the game every time for a second (the sound file was maybe too big) so i just deleted it. I didn't want to bother implementing some kind of object pooling for it. The level was also too small for the positional audio to make a big difference anyways, you could either hear all of the pickups at once or only hear them when they are almost on screen anyways. I think the best solution would actually be to increase the spawn rate of pickups or their lifetime or spawn a bunch at the start of the level.

Well I uploaded the source code to my entry so you can check out the mess for yourself :P

A nice top-down shooter.
I liked the idea of the last flower you have to protect and the limited "inventory" for water makes the gameplay more dynamic. I think it would be an improvement if you could hold down the mouse button to shoot instead of clicking for ever bullet.

( I used Godot as well and uploaded the source code to my game if you want to check that out and maybe learn something from it, but I'm also new to Godot so keep that in mind :D )

Loved the gameplay.
The plant growth it's nice an quick. It's addicting and I played it for quite a while.
I wish I didn't need to take my hands off the keyboard to buy seeds in the shop

It is very much a Trent game :)

I had Waffles though :)

You are a monster ...A MONSTER!!!


Thank you! Great work

I love how ridiculous it looks after a while, with all the fish sticking to your harpoon.

Very cute :3

The upgrade system kept me playing :)

Thank you :)
There is a 10% chance every 10 seconds, to start the song again, if it is not already playing.

Great! That's what I wanted :)
I didn't make the music myself though