Great twist on fogger. Unfortunately the game was lagging for me in the browser so I didn't get the ideal experience but it's a really simple but effective idea and I could see it being released as a mobile game, as other comments have mentioned.
Svorkar
Creator of
Recent community posts
Good call on the controls, I think we could tweak things a bit to make it feel more responsive. We can't take credit for making the music, feel free to check out more of their stuff here: https://pixabay.com/music/upbeat-a-bit-uncertain-22145/
Voice acting was pretty fun, nice work getting a working story alongside the game release in 48 hours. The core game loop was a neat take on the theme (especially alongside the story), as others have said the box placement could be a little janky but nothing game breaking and understandable given the time constraint's. Good job!
Funny idea, game is also well constructed and polished. As others have mentioned, the hitbox isn't super obvious, if you wanted to keep working on it I would look into making the hitbox the size of the whole truck and maybe make the horizontal movespeed faster or something to keep it balanced. Great work, fits the jams theme nicely.
Fun game, I think you did the tutorial really well. We were having trouble finding a way to present all of the necessary information without overwhelming people and having them just leave or click through it.
I also really like the flip to the pokemon snap genre, and the pixel art moths look great. If you wanted to keep working on it after the game jam I'd be interested to see what you had to cut.