It's a bit hard to navigate the terrain, but the gun controls are good. The stats view at the end of a match is a good idea!
svntax
Creator of
Recent community posts
I was so focused on dodging projectiles, that I made the game harder on myself and didn't realize that you can just smash into the enemy planes and vehicles. After figuring that out, the game felt much more doable, and I was able to beat the boss! I'm not sure if there was more after because I didn't survive long enough. Pretty fun!
Very polished game! The progression might be slow at first, but it's still pretty balanced overall, and everything from the audio, the art style, the UI, it all fits together really well. I wish the game could save your progress in some way because when I went back to the main menu, it ended up making me start over again.
Nice use of the theme, and the audio sounds great! The player controls were good, but some of the sloped surfaces did feel too slippery. After logging in with NEAR in the testnet version, I tried buying a skin but got an error saying "Error: [-32700] Parse error: Failed parsing args: missing field `account_id`". I had to refresh the page again for it to work.
Wow this game has a lot of content! I'm really impressed at the RPG systems in place for a 72-hour jam. I managed to get through Candy Land and get the OG sauce, and then I found a shop, but unfortunately when I entered the shop, the screen turned black and was stuck like that, so I couldn't do anything else.
Having the platforms move so rapidly down the more you bounce up is actually an interesting twist to this kind of game, whether intentional or not. It feels like you have to pay more attention because you won't know where to land until the platforms stop moving, but they slow down enough that you still have thinking room.