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bankbank

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A member registered Oct 17, 2020 · View creator page →

Creator of

Recent community posts

nice work

fun twist on panel, with great production values

nothing fishy about this! it's a physical play~

thanks for the explanation, I'm gonna give it another try

I'm surprised to hear that, since I'm running linux and cross compile the windows executable. maybe it's a false positive? haven't heard that from anyone else. thanks for the heads up.

nice gameplay idea

gururinnnnnnnnnnnnnnnnnnnnnnn

I love the aesthetic! a bit hard to grok what's going on though.

interesting concept

fun twist - you use a cursor to control the pieces as they fall

lovely presentation and music

very nice presentation

world's first teki paki clone? nice idea but implementation seems rough, it's hard to rotate the pieces

very nicely done

neat concept. I think it would be served well by having gravity on 'orphan' pieces

great aesthetic and really polished gameplay

I like the aesthetic but I couldn't figure out how to make a match - even after reading the 'info' page

I like the monochrome aesthetic

loving the ZOOP vibes!

Great presentation, but gameplay seems a bit simple.

Simple but quite fun and well put together single-screen platformer.

interesting twist on the minesweeper formula. the introduction of another rule and the time limitation is fresh.

this is really fun, very playable, great work

interesting~

**********************************.
Entering main loop.
**********************************.
0024:fixme:dxgi:dxgi_output_WaitForVBlank iface 01B65D58 stub!
0024:fixme:dwmapi:DwmGetCompositionTimingInfo (00000000 00CCF388)
0120:err:msvcrt:_wassert (L"server->addr_len",L"../wine/dlls/wininet/netconnection.c",297)
Assertion failed: server->addr_len, file ../wine/dlls/wininet/netconnection.c, line 297

agreed, this is a really nice game, thanks for your efforts

this is hot~

this looks noice

very nice implementation of panel.

really fun and challenging!