Just so you know, my computer did find trojan viruses in your install folder. I love the concept for this though, especially the punishment of the board getting smaller every time you don't make a match.
I'm surprised to hear that, since I'm running linux and cross compile the windows executable. maybe it's a false positive? haven't heard that from anyone else. thanks for the heads up.
love the vibe; its simplicity and coarse nature forces me to engage with the theme, which is great. The terminal window appearing, the really buggy way top out happens (and how topping out might not necessarily come from filling a column...i dunno, maybe that iss a bug?) is all kinda scary and unpleasant, which contributes to the atmosphere
This has a really nice challenge! It feels well tuned where you have to use the next queue to stay alive, but the compacting walls also allow for comebacks. I like that it makes the column position strategically important. It could be bad strategy, but sometimes I'll feed a piece to the wall if I don't know what to do with it lol. I think the money theme also works well with the mechanics.
Comments
Just so you know, my computer did find trojan viruses in your install folder. I love the concept for this though, especially the punishment of the board getting smaller every time you don't make a match.
I'm surprised to hear that, since I'm running linux and cross compile the windows executable. maybe it's a false positive? haven't heard that from anyone else. thanks for the heads up.
Yeah most likely a false positive since I'm the only one that's mentioned it. Just wanted to give you a heads up more than anything else :)
love the vibe; its simplicity and coarse nature forces me to engage with the theme, which is great. The terminal window appearing, the really buggy way top out happens (and how topping out might not necessarily come from filling a column...i dunno, maybe that iss a bug?) is all kinda scary and unpleasant, which contributes to the atmosphere
This has a really nice challenge! It feels well tuned where you have to use the next queue to stay alive, but the compacting walls also allow for comebacks. I like that it makes the column position strategically important. It could be bad strategy, but sometimes I'll feed a piece to the wall if I don't know what to do with it lol. I think the money theme also works well with the mechanics.
Nice game. I like the idea of the walls moving in if there is no match. I made a columns style game too. The original Columns was an awesome game.