I like the concept, but the way you have the rotation is not responsive, as I expect the stuff to rotate instantly,. Needs more work on the rotation logic to make sure it spins instantly. I remember your other puzzle game has good rotation physics
The controls are much improved. I can play far better thanks to the responsive controls. Sadly, I have not yet hear any audio. You have potential to bring in great audio as that would give a more crunchy set of explosions.
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