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Strange Ape Games

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A member registered Jan 07, 2022 · View creator page →

Creator of

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This should be fixed in the latest linux app-image! We are still running some testing for windows before we send out the update there. 

I’ve released a Linux AppImage! It requires libfuse to run, but otherwise should work smoothly. If you encounter any issues, please let me know and I’ll get a hotfix out as quickly as possible.

I’ve spent a while trying to get drag-and-drop from the app to the desktop working properly on Wayland, but no luck so far. Because of that, the first Linux release will probably only support drag-and-drop on X11. Everything else seems to work fine on Wayland though.

Thanks for flagging this. You’re right, FoleyDock is currently creating large cache files under AppData for some audio files, which can take up a lot more space than expected.

We’re planning to improve this in a couple ways. Local WAV files should not need to be duplicated like this, and we also want to add cache controls in Settings so the cache location can be changed and cleared more easily. That should help avoid large temp files filling up the C: drive.

I will be shipping this update in the upcoming Linux push. Thanks again for your feedback, it only makes our product better 💪

(5 edits)

https://streamable.com/ji7v2a
Progress!

okay I'll take a look this weekend!

Thanks for letting me know! I can look into it soon. What are you guys currently running if you don't mind me asking? Debian? Arch? Fedora?

Linux support not on the roadmap just yet, but if we get enough demand for it we can look into it. I have not tested wine support, but theoretically, we package everything you need dependency wise in the main package so it shouldn’t have any problems there. I’m not sure how it would handle audio device stuff though. 

You wont have to redownload anything, just go to settings->check for update! :)

These features were fairly easy to implement, as the base structure was there, so we went ahead and put those as requested! Thanks again for the feedback, and be on the lookout for v0.1.22-alpha

Great requests! I will add to the roadmap, expect them soon!

Thank you! We are adding a few more levels and some other new features soon as a post-jam version.

Soon!

We plan on releasing a post jam update soon to make it a little more accessable and polished, as well as fix a bug that is causing low fps to limit the bullet turning rate. I see that you are running into that issue. Stay tuned! There are also a couple new levels coming :) 

Thanks! That was something we considered, but felt like at least for the jam, was a bit too off theme to be able to control the camera pre-fire. Post jam, we will probably add that though. Thanks for the feedback, and glad you enjoyed it! 

Love the aesthetic of this game! nice tone :) 

lmfao

🍞 bread

Was not expecting that from a fishing game! Love it :D

I love the art style! Cute game!

Cute game! Love the idea! Wish there was some kinda indicator to see what lane is active (or maybe im just dumb and didnt see it)

Loved the game! Not sure how it follows the theme much though. I love the music so much. 

Loved it! Variety pack was a little too hard for me though. Good game!

Loved the simplicity of it!! Great idea!

like the idea!

ψ F̶̢̙̔̇́͋Ë̶̢̖͔͂̿̌Ę̴̱̄̇̓̓̚͜ͅD̴̠̦̜̉ ̷̡̦̟̞̱̉̏̀M̵̹̣͗ͅE̶̺̾̊̎ ̵̰̜͆H̴̘̟̼͔̭̃̂̉U̴̦̠͊́̋͜M̸͈̼̹͍̌̈́̅̓̀Ā̴͙̬̯̜̭͆̕͝͝N̸̤̗̿̾̈́̚͝ ⛧

love how on theme this is. one of the few games ive played so far that isnt just a reversal of known mechanics. Just a completely unique idea.

looooove  this game. super creative.

🗡️⚔️🤺 cute game!

cute art and music!

🧟

ill try it on there!

Thanks a bunch! Yeah we just did not have the time to polish those things, but we definitely thought of them!

doesnt run, shared buffer error

doesnt run

wish there was more gameplay. I like the idea