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A jam submission

Disaster CityView game page

Be a tornado and destroy stuff
Submitted by NebulaCoffee — 1 hour, 32 minutes before the deadline
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Disaster City's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#13603.3023.302
Overall#27542.9952.995
Creativity#28463.1273.127
Presentation#39372.5562.556

Ranked from 63 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
I decided to go with a reversal of a city builder (e.g. SimCity or Cities Skylines) and do a city destroyer. I only ended up making a basic version of this concept where you control a tornado, but I'd like to expand on it in the future, maybe by having additional disasters with different gameplay elements, and an evolving city to better match the city builder reversal concept.

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

No

We used pre-existing audio

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Comments

Viewing comments 38 to 19 of 38 · Next page · Last page
Submitted(+1)

Loved this chaos and destruction! Only one building survived my fury :-)

Submitted(+1)

usually I have to say the opposite but this game is way to fast paced (at least in the beginning). When playing the first time the tornado is already death before the player even understood what’s going on.

Submitted(+1)

Its simple, but fits the theme and its fun to play! But please, pleaase fix the sound, it killed my ears lmao

Submitted(+1)

Simple but fun concept. Presented enough of a challenge for me to replay a couple times, manage to get down to 20 buildings remaining.

Submitted(+1)

It's pretty simple, but there is a good idea there that could be pretty awasome with more polish and content. The main issues I have with the current version is that the tornado moves and disappears a little too fast, making it hard to control.

Submitted(+1)

Really fun! Played it a bunch of times! Totally accurate tornado simulator for sure! :D

Submitted(+1)

Fun game! I would have liked more things to destroy.

Submitted(+1)

The fast movement of the tornado is really awesome, it makes the game very chaotic. I think it would benefit a lot from a bit more polish on the camera. While I was playing the screen was jittering which was pretty disorienting. Although it sorta added to the experience for me. CHAOS haha awesome job!

I could see this being a really fun little game on steam with a bit more love. (If you leaned into the speed and chaos of it!)

Submitted(+1)

The game and concept was good, i found the screen shake a bit much and i think the building are far placed, anyways good job on this one! Do check our game as well !

Submitted(+1)

I liked the game. I didn't really mind the movement that much, I just felt there wasn't a ton of buildings to destroy, I really liked the artstyle.

Submitted(+1)

Enjoyed the game, ended up being just challenging enough to be tight and make you think a bit about what your doing. Great job!!!

Not sure what the role reversal was for this pretty standard destruction game was. 

Submitted (1 edit) (+1)

Fun game and easy to play. Enjoyed your interpretation of the theme. The controls were not so smooth, I suggest to make the movement slower. Overall a really nice game.

Fell free to try my game too :)

Submitted(+1)

This was really fun and enjoyable. I wish that it was a little easier to control but it was still satisfying when I got the hang of it.

Submitted(+1)

Cool idea! This game is stressful but in a positive way :) i like it

Submitted(+1)

There's something cathartic about this, but I almost wish there was a more dense area to rampage through, and the game was slightly slower. It has this "popping bubble wrap" game essence. Interesting.

Submitted(+1)

Its really fun! Its hard to control but its part of its charm!

Submitted(+1)

Nice crunchy feeling when demolishing houses ! Has a certain level of Katamari Damachi vibes ^-^ Love it. This made me think of the NES era, really well executed within 48 hours. It could act as a nice prototype for a more fleshed out version with modern graphics / FX, but for this GMTK, I'm loving it !

Submitted(+1)

It felt really satisfying to smash through all those houses, amazing!

Viewing comments 38 to 19 of 38 · Next page · Last page