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The Stillfleet Studio

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A member registered Aug 23, 2019 · View creator page →

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Hi y'all, I want to shares ome useful links for those designer who are participating in our big jam. I can add more as they arise.

"What is the Grit System?" tools:

Other useful tools related to the Grit System:

  • SFS Discord server – This is the best way to interact with the Stillfleet Studio. (Reddit is a fun second-best!) If you're not on our server, please consider joining
  • STRINGS – The in-development Stillfleet Studio digital app, with character generators
  • Why We Roll – The indie tabletop roleplaying game design podcast of the Stillfleet Studio: thanks to our amazing guests, this is a great resource for people interested in designing TTRPGs!
  • Grit System games Google Doc templates – Helpful tools to copy and paste when writing for existing Grit System games

Grit System games:

Grit System examples of actual play on podcasts/streams:

These look amazing, Alex, thank you! We definitely recommend that game designers who use Google Docs (which is what we work in) check out these useful templates.

Dear Macabre homies, the first-ever Grit System Game Jam is happening all summer, and we'd love people who have played Danse Macabre to join in! There are prizes awarded by guest judges as well as third-party licenses for all the games, including DM. More info here:

https://stillfleet.com/gamejam2026

Now is the time to check out the Grit System

Stillfleet. Blister Critters. Danse Macabre. The system that underlies these games and others is unique for being "medium-crunch": super easy to learn, highly extensible. At heart, you roll 1 die (d6 through d12, depending on the score) and try to get a 6. The powers are narrative. And your pool of grit goes up and down as you burn points to boost rolls and use those powers. But that's just the beginning…

What can you do with a truly modern system? Find out this summer! We have guest judges awarding prizes to a bunch of categories. We have commercial-friendly third-party licenses for all of our games. We have a ridiculously lovely community of players and GMs. What are ya waiting for?

Don't miss out—join the jam!


Hi everyone! This summer, we're running our second-ever game jam, with amazing guest judges, prizes, third-party licenses, and a system reference doc (SRD)! If you enjoy Blister Critters and have an idea to share, please consider joining the jam. We'd really love to see more amazing Blister Critters material. Thanks!

Hey y'all, this summer, we're running our second-ever game jam, with prizes, third-party licenses, and a system reference doc (SRD)! If you enjoy Blister Critters and have an idea to share, please consider joining the jam. Thanks!

Dear voidminers: we are running our first-ever Grit System Game Jam, featuring amazing guest judges, prizes, commercial-friendly licenses, and a free SRD. If you've enjoyed Stillfleet, consider entering the jam and sharing whatever weird idea(s) you've brought to your table. We'd love to see them!

Playtested, dense with art, & in dire need of creative gig-Adventurers—

After a year of playtesting the draft rules for artist Ethan Gouldini's bespoke isekai-adjacent fantasy game using the Grit System, we've refined them and managed to cage them in an official First Zine (number one of several). If you like portal fantasy, high-magic fantasy, urban/modern-ish fantasy, cozy/queer fantasy, lots and lots of non-evil skeletons, and/or magical cars, please check it out.

Pick up the The Sometimes Kingdom 🜸 Zine 01: Monsoon

Just look at this gorgeous spread of spell words! The magic system is fun, intuitive, and infinitely extensible.


Look out for more SK zines with new rules and character options 🔜

Here is a bit more art by Ethan Gouldini that doesn't even appear in SKZ01 but probably will at some point. There's just too much art for a single zine! We're mad with art-power! And labor power! Come a journey with us, folks—try out The Sometimes Kingdom and bring earth and your next fantasy setting into conversation with each other. We swear, it's worth it.

Did you know we're also running a prize-dotted Grit System Game Jam with commercial-friendly third-party licenses for all games, including The Sometimes Kingdom? Yeaaah, buddy, that's right: you can start hacking the spell-forging rules right away. Come on down and jam with us!

Dear voidfriends—wow, it's been a while since we published the Stillfleet Core Rulebook. We are very proud of this massive effort and the community it spawned. Stillfleet is still one *the* best sci-fi games out there, all in. (In fact, now we're on Worlds Beyond Number!?) That said, in the years since the CRB, we've published several new games, each tweaking, extending, and pushing forward the Grit System.

To celebrate this fact, we are about to launch a summer-long jam—the inaugural Grit System Game Jam. We now have commercial-friendly third-party license for all games (including Stillfleet) and a free system reference document. The jam will be judged by amazing guests, all of whom are great indie TTRPG designers themselves. *And* we're offering multiple prizes, including cash + a print run of a zine.

If you have a cool homebrew idea for a Stillfleet venture, setting, item, NPC, power list, etc., please consider joining the jam. We appreciate all entries, big and small.

Thank you for your support over the years. Engaging with the Stillfleet community has been an absolute joy and honor. See y'all at the jam!


Dear Blister friends, this summer, we're running our second-ever game jam, with multiple prizes, third-party licenses, and a free system reference doc (SRD)! If you enjoy Blister Critters and have an idea to share, please consider joining the jam.

Dear Blister Community, we are launching our second-ever game jam, with multiple prizes, third-party licenses (commercial-friendly), and a free system reference doc (SRD)! If you enjoy Blister Critters and have an idea you want to share with the world, please consider joining the jam.

Ah, keen eye. They are baked into the vocations! So instead of a page on Mercs, then a page on Knights and a page on Needles, we just offered Merc/Knight and Merc/Needle, with all powers included, to save space for the first zine.

In a future rulebook, we may break them out again. Let us know what you think!

100 magical items based on real medieval history?

Well, they're not "magical" but "quintessent"—but yes!

Designed for Danse Macabre: Medieval Horror Roleplaying using the Grit System but useful for all players of medieval TTRPGs (OSR games, D&D, Borg games, Knave, Cairn, Into the Odd, etc.), this zine features great art and writing by Danse Macabre creator Christopher Pickett.

How does quintessence alter the body horror of the game? Find out as you read through these well-researched and actually interesting medieval weapons, books, clothes, and curios.

If you enjoy Danse Macabre, please consider leaving a brief positive comment to help others find the game—or just to let the artists know you stopped by. We really appreciate every reader, player, and Chronicler (GM).

We had to do a historical mega-dungeon.

The months and months of research = well worth it.

If you are into medieval TTRPGs, trying out Danse Macabre, looking to bring more gritty realism (and some abbey cats) to your D&D/OSR/Borg game, or just a fan of well-written adventures (featuring early mechanical horrors, zombies, shapeshifting undead nobles, the English! the dread English! and so forth), please check out Unsunken: Paris Below.

It's in-depth, full of art and maps, and really about as weird as it can be while still hewing to the original idea of a Parisian mega-dungeon based entirely in real French history and myth. (Plus mutant zombies.)

If you enjoy the campaign setting/dungeon/new underground rules, please let us know in the comments! We are a very small TTRPG-design studio, and we appreciate every single player/reader. Thank you!

Expand your medieval world with the Guide

Designed for Danse Macabre but useful for any medieval horror/dark fantasy TTRPG featuring body horror—this is a wild book of settings, encounters, and quests.

Check out the Guide if you have any version of Danse Macabre, or if you run other medieval TTRPGs. This book features a host of guest writers exploring different settings, dozens of excellent black-and-white illustrations in an old-school style, and many sparks to help you GM memorable and lethal medieval horror games.

If you like the book, please tell us in the comments! We really appreciate everyone who takes the time to check out our games.

(3 edits)

Are you a fan of…

Between Two Fires? Souls-like games? Medieval history? Zombie-slaying with a thoughtful philosophical twist? Body horror?

Then check out Danse Macabre: Medieval Horror Roleplaying by Christopher Pickett & the Stillfleet Studio, now available on Itch.

This Grit System game is jam-packed with intuitive rules for brutal combat, 300 unique mutation powers (you become more potent—but less human—each time you die and rise again), real medieval weapons, memorable demoniacs (mutant zombies), and true death-granting relics—all drawn from history. The art is amazing. The alt-history (year = 1390) pulls the world away from "clashes of civilizations" and toward cosmopolitan, fortified city-states filled with zombie-genre scheming. And the game is 100% #HumanMade.

We (Stillfleet Studio) are a small indie TTRPG-design studio. We appreciate everyone who checks out, downloads, plays, and/or reviews our games. If you like the look/feel, feel free to drop a kind comment or join us on Discord to chat or jump into a one-shot. Thanks!

This game is great, really inspiring!

Check out actual play of Danse Macabre with three awesome streamers and the creators!

We have just launched the full version of Danse Macabre: Medieval Horror Roleplaying, the dark historical fantasy TTRPG by Christopher Pickett and the Stillfleet Studio, on Kickstarter. Please check it out if you enjoy Prima Mors!

http://stillfleet.com/danse

FYI, we have just launched our third game using the Grit System—Danse Macabre: Medieval Horror Roleplaying, a dark historical fantasy TTRPG by Christopher Pickett and the Stillfleet Studio. Please check it out if you enjoy the Grit System and dark medieval fantasy!

http://stillfleet.com/danse


FYI, we have just launched our third full game—Danse Macabre: Medieval Horror Roleplaying, a dark historical fantasy TTRPG. Please check it out if you enjoy Blister Critters!

While they look different, both games use the same system, are about building community in the face of apocalypse, and feature rad art by indie illustrators! Please consider supporting us:

http://stillfleet.com/danse

FYI, we have just launched our third full game—Danse Macabre: Medieval Horror Roleplaying, a dark historical fantasy TTRPG. Please check it out if you enjoy Blister Critters!

While they look different, both games use the same system, are about building community in the face of apocalypse, and feature rad art by indie illustrators! Please consider supporting us:

http://stillfleet.com/danse


FYI, we have just launched our third game using the Grit System—Danse Macabre: Medieval Horror Roleplaying, a dark historical fantasy TTRPG by Christopher Pickett and the Stillfleet Studio. Please check it out if you enjoy Stillfleet! This game is also dark and political, but in a completely different way, being set on earth in the year 1390.

http://stillfleet.com/danse


FYI, we just launched our third full game—Danse Macabre: Medieval Horror Roleplaying, a dark historical fantasy TTRPG. Will Savino is one of the artists working with us on the Danse Macabre Official Sound Track!

http://stillfleet.com/danse


FYI, we have just launched our third game using the Grit System—Danse Macabre: Medieval Horror Roleplaying, a dark historical fantasy TTRPG by Christopher Pickett and the Stillfleet Studio. Please check it out if you enjoy the system!

http://stillfleet.com/danse


Oh, that's awesome! We actually have worked with a Brazilian Portuguese translator before, Leonardo Andrade, so I'd want to loop him in. But we'd be flattered and excited to get the SRD out to more players in Brazil. Can you email co at stillfleet dot com? I'll connect us with Leo to discuss.

Growing Pains is fun in the sun (and the greenhouse)

Dear Critter Comrades—we have hired our buddy Linnie Schell from Twice Rolled Tales to write a zine-length, plant-themed starter-adventure zine. This will help new Packs start playing Blister Critters, the world's greatest cartoon mutant-animal eco-apocalyptic suburb-crawl tabletop roleplaying game! (Phew, need a breath after that one.)

Check out the new pilot-episode zine >

Isn't Anthony Grasso's art and design just plan byootiful? I would *definitely* watch the animated show based on this TTRPG…

This one features a full-on adventure with NPCs and readaloud dialogue and whatnot. It's the perfect companion to the Blister Critters Boxed Set or Blister Critters Rulebook!


Get the basics of the system behind Stillfleet, free

Here's the link >

We're excited to be working on a full version of the system reference document (SRD) which will be a webpage, free PDF, and inexpensive print zine. Until then, we created a short version that fits on one front/back letter-size sheet.

Major thanks to Anthony Grasso—creator of Blister Critters and graphic designer of Danse Macabre: Medieval Horror Roleplaying—for squeezing all of this information into eight columns in a highly readable format!


Link again to the Grit System One-Page System Reference Doc >

Thanks so much! We really appreciate it!

Absolutely! The cards are really fun. Link = https://stillfleet.com/products/blister-critters-cards-series-1-sunscorched-subu...

If you like them, please let your friendly local game store know we have books, boxes, and cards to offer :)

And let us know what you'd want to see in future card decks. The creator, Tony, is working on more…

Pardner, we think you should just click this here link.

TTRPG fans, we are proud to offer your an awesome new game by Will Savino, published by the Stillfleet Studio: Gunless Gauchos.

It's a non-colonial Western fantasy game with no games. It's one legal page long. It's rad. Check it out (PWYW/free!), and tell us what you think!

Now, ride along!

Great concept, well thought-out!

This is such a beautiful game and Itch page! Love the graphic design and illustration.

This manifesto rocks.

Hi there, thanks for checking out Blister Critters! The free Quickstart does tease most of the concepts in the game, but the full Rulebook is three times as long, with all of the options for animals, all of the Blister Paths in full (for leveling up and gaining fun weird mutations), a whole chapter full of Stuff (usable items, each with very simple mechanics—there are hundreds), a chapter on Producing (GMing—include rules for Beasts and Bliffs), and two different pilot episodes.

So it's really a question of what you're looking for: if you want to use the free Quickstart to make up your own stories, that can be fun. But I personally like the full Rulebook because it offers a lot more options and thoughtstarters—and, of course, rad art by Tony Grasso. I'm biased, though, and I hope you have fun either way.

Poll: what do you want to see Michael draw during the livestream on Monday, March 24, at 6:30 PM EDT https://www.backerkit.com/c/projects/stillfleet-studio/enter-the-nostalgitron/po...

Link to watch and chat = Twitch.tv/Stillfleet

Heard of Blister Critters, the greatest cartoon RPG?

Now you can pick up tons of free locations, adventure ideas, Beasts, and lists of useful Stuff in one PDF.

Check it out!

This is the result of the first-ever Blister Critters game jam in 2024. We are so thankful for all of our player–creators who contributed, and we look forward to using these locations in our own games.


If you're new to Blister Critters, you can also pick up the free quickstart. We always give away the basic rules of our games, and we look forward to seeing how people use, extend, and hack them.

Looking forward to more Blister Critters stories in 2025!

And another one—we are simultaneously working on developing The Sometimes Kingdom RPG, the medieval horror game Danse Macabre (coming out this year!), and a new, comic book-sized quickstart + full venture for the infamous political/sci-fi TTRPG, Stillfleet!

It's a satirical, cartoon-show, super-future, easy-to-learn, all-in-one adventure + rules set

We're working on a big relaunch of the infamous sci-fi political TTRPG, Stillfleet. In the meantime, we've collaborated with cartoon and comic artist/designer Michael Cohen to bring to life his vision for an extra-zany, Saturday-morning introduction to the game.

It's still the epic far-future game we released a few years back (with major thanks going to Fun City Ventures!)—but this time, it's also a retro-nostalgic and color-shifted back into 1991.

Learn more ahead of the book's release >


Pick up the FREE TEASER on Itch.io to get a good luck at Michael's art and some of the content in the full book, which will be ~64 pages and fully illustrated.   

Free teaser on Itch.io >

The full book features 4 unique pregens, 4 full encounters (plus smaller random-encounter statblocks), 8 "playsets" within a floating techno-castle mega-dungeon, tons of wacky NPCs, a cult (of course), lots of archaetech to hack/steal/run away from, and of course maps and sidebars tying this venture back to Official Lore by the game's creator, Wythe Marschall.


Follow the campaign on BackerKit for updates >

Don't miss out! Enter the Nostalgitron and Get Ripped today!

Play a fantasy game where *everyone* can cast spells

From the mind of artist, writer, and puppet-designer Ethan Gould comes The Sometimes Kingdom RPG—the PWYW/free playtest version of the latest Grit System game from the Stillfleet Studio (the creators of Stillfleet, Blister Critters, and Danse Macabre).

In The Sometimes Kingdom RPG, contractor–Adventurers take on the petty problems of Seasons' Keep, a climate-disrupted world brought to vivid, exploration-ready life through Gould's art and the Stillfleet Studio's famously flexible/player-empowering Grit System. This high-fantasy/portal-fantasy RPG adds new mechanics to the system, including a new and powerful system for forging any spell you can imagine!

Check out the PWYW Early Access Rulebook today!


Also, did we mention the art? It's bonkers: hand-drawn, piled on top of itself, multimedia, inspired by retro video games and art history—you just have to check it out. Maybe start with our streamlined character creation flowThe Sometimes Kingdom RPG inverts traditional dragon-game expectations and encourages you to play a Skeleton Driver with a magic car, a FaE Knight, or a Talking Animal Alienist (magical psychologist, mind witch).

Plus we're playtesting the game now and periodically adding more chapters. Join us in our quest to make the most fun, radically vitalist fantasy game we can!

If you like classic fantasy tropes but are searching for a different, modern, innovative, inclusive way to enjoy them, then check out The Sometimes Kingdom RPG and get in touch. We really value playtesting, and we can't wait to learn what our fellow Adventurers discover as they explore Seasons' Keep, where the seasons are fixed and the magical societies defined by them are ever-evolving in the face of disruptions to magic due to Earth's technological influence…

Get your copy of The Sometimes Kingdom RPG while it's still PWYW!