Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

stephen-berry

73
Posts
18
Followers
6
Following
A member registered Oct 19, 2021 · View creator page →

Creator of

Recent community posts

Thanks for the feedback! My partner said the same thing after 2 minutes lol, so I did add a patch with individual checkpoints after their 'tutorial' zones. I also tried to lower the hitbox on the spikes as they seemed quite punishing for no reason. 

Hopefully the next person to try doesn't have to flip any tables thanks to your heads up :P

I'm sorry to hear that, I do recall it being laggy earlier on saturday. I spent most of that day actually trying to optimize it as I had some ideas where the problem was. Worst case unless you are on a mac, I added window and linux downloads but I understand that those aren't ideal for the jam.

If my energy and will to continue fixing this game comes up, I'll start there. Thanks for the heads up!

Thanks for playing! I heard everyone's feedback, and am sorry it got frustrating. It was meant to be chill and 'mysterious' so I wanted to try and get more in that ball park. I did add a patch after permission to add checkpoints for each creature that once they hit their own checkpoint, they no longer have to redo their 'tutorial' areas (the monkeys spawn is now past the spike hallway so players don't have to do that again). 

Thanks again for trying it out, I appreciate it

I am genuinely ecstatic that you played that long and also so very terribly sorry! I had no time for much testing and direction (cramming certain specifics in my long game description doesn't help either. I did add a patch for spawn points after each of their 'tutorial' areas they start in, so even if one creature dies, any creature who made it out of their spawn area and into the main room now spawn back there. I could probably add checkpoints after each lever gets pressed but I don't know if I'll have time or energy for that. We'll see.

But thank you for all of the feedback I appreciate it. Lack of player direction and checkpoints seems to be the major pain points here so will take these into consideration.

We love duck games...I love the aesthetic, so kudos to the artist! And I'm sure having the pikmi-er, the ducks grab items, carry them back, or have them go somewhere or follow you wasn't easy so good job! I would have liked it to be a bit clearer somehow that bringing an item back meant getting another duckling as I spent a fair amount of time wandering after trying to get a 5 duck item first. But once I figured the smaller item would be doable, I assumed I may get another duckling when they returned it (and I was correct..yay me).

Good job team!

I was expecting a monster to come out of the toilet so I checked jusssst in case :) and then I thought there was gonna be a demon come out of the dresser in the bedroom. Glad neither of those happened and I instead got to play a cute lil' guy <3 game was easy to understand and the sound effects were just right, good job!

This was surprisingly calming! Cool to see someone use a jam to learn a new language (data oriented too :P). For what it was trying to do, I think it got the point across and I enjoyed tinkering with all the settings.

Thanks for giving it a shot! That's the big feedback point I got (tedious/awkward) so I will definitely be focusing on making things easier to actually control in the future :) 

Also, I haven't played your game yet, will get around to it tn :D thanks again

I love the idea! I don't know how some of you guys come up with these ideas XD but it's funny.

I did end up getting caught on a row of blocks as I ran out of hearts to throw, so in that case a pause menu or reset would be convenient. If there is one, I assumed it was Escape so didn't find.

I hope he someone finds his wife, cuz I wasn't good enough. Oh btw, I thought the hand drawn scenes were a lovely touch!

Love the game guys! As Ar.o said, I think the user feedback was probably the only thing I had to 'figure out', the rest seemed straightforward. I looooove the pixel art, I love the UI (you should see my 'UI' LOL), and the music!! I was curious if the music is a cover of something as it sounded familiar, but if not then just know it fit the video game vibe perfectly :)

Good game guys! I got an L btw, it seems I'm not the tower god

First off thanks for playing :) and secondly...I noticed that I had grown too familiar with the mouse and grabbing rocks strategy that I eventually got super used to it. Definitely a finicky system that was overlooked, but glad you enjoyed none the less!

LOL I'm glad someone found that one :P Thanks for playing

Thanks for playing! Those sound effects were all fun to make (mouth only LOL) and yeah the rapid fire was something I found out later but figured there was no harm if someone figured out how to work it in their favor :)

I do know that vulkan generally seems higher end, but also I remembered that when you create a project you could choose either vulkan clustered/mobile as the  renderer. I'm wondering if it would run without issue if the render was with mobile. Either way it's unfortunate :(

hey, so for my AMD PC, I'm getting 'amdgpu' and for my IG laptop Im getting 'i915'

Thanks for bringing this to our attention 👍 I feel we forget to take a step back and ensure the game starts off simple and builds up from there. Great feedback and will keep in mind for the future.

i wish i knew the answer here, but ive downloaded the zip on 2 of my linux machines and it seems to run on them. However, my machines use AMD and intels integrated graphics...so my only possible guess here is an nvidia gpu issue with vulkan. Perhaps you need a new driver, but id be interested to know if you can run other games without issue that use 4.0. sorry 😔

Not the creator, but I had a similar misunderstanding at the start. Turns out you have to let go at the same point the fork hits the clothes to 'grab' them

139 stability lets gooooo that was the best good job!!

DANG this was crazy fun! I am pleasantly surprised I was not expecting that gameplay at all lol (or music). Idk how leaderboard works but I got 600 something so I'm hoping someone tops that 

This title theme is amazing!!! Fun game too :P love the screen shake effect

Thanks for the response! And I do recall the text actually, but I think I may have forgotten to rest and chat before trying to pick up new seeds, so thanks for the affirmation! I believe in you guys, zen power to the max :D

A bit confusing at the start but I love the music and the lighting! Day/night sequences + music result in a calm and soothing game so good job! Though I sold all my trees for a workbench but didn't figure out how to place it down or use it and was soon engulfed by a sandstorm :D 

Fun experience nonetheless, good job!

Ok playing this for like 10 minutes has made me completely calm. The art, lights/fx, and THE MUSIC are all so well done! Also really liked the day changes.

After a bit more playing, I guess I have 2 comments for gameplay! Seems like the double jump only fully works (full jump range) after the first jump is on its way down, and at some point I couldn't seem to cultivate any more seeds (I had 0, but maybe I missed something in the explanations).

Regardless it was super enjoyable, thanks for the soothing game guys :D

Fun game and felt really nice to play! Also I personally dig the music and it seems to fit really well.

Also that cover art is amazing :P

Good job team!

Sorry about that! One day I'll get mac exports right. In the meantime, if you still wanted to try the game, I've swapped the rendering engine used so the web version shouldn't crash your browser anymore.

Sweat and Steel was amazing. Very inspiring track for getting creative. Thanks for the OST journey!

I'm gonna have to listen to it again! Thanks for the reply haha

I love the description you've written to read alongside the music. Makes it that much more engaging! Great job with these tracks

I'd love to sleep to the intro and blue (unfortunately it's morning when I found this :( ). So relaxing and peaceful, great job!

The electric guitar part got me. This is insanely well composed! Great stuff 👏

*chefs kiss* mamma mia

Just wanted to say that I thoroughly enjoyed the spring theme and I love the folk vibes it has! It seems like you have a good range of styles under your belt which really helps with a theme of seasons :) good job!

I was thinking the same thing about Summer Waves after I'd written it haha. Thanks for the comment

thank you!! I appreciate the comment :)

It's Cold just BLEW MY MIND. I loved it really really good job

After seeing your comment, I agree that our stories were basically the same 😂 i just had a listen to your tracks and they were super nice to just close your eyes and listen to. Great variety of instrumentation and style, really like it. Keep up the good work!