Likewise! Any ideas/favorite tools yet? I'll see you in the jam :) Thanks again for taking your time to comment!
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Thanks for taking the time to comment, very glad you liked it 😃 I developed this during last year's Github Game Off and it was great fun. Are you planning on joining the jam this year?
Das glaub ich gern. Aber: better done than perfect, oder? :) Bin selbst ein hobby-mäßiger (und das ist fast schon übertrieben) Interessent an Spiele-Entwicklung und ziehe mir jetzt erst mal die Spielesklave-Reihe rein!
Great feedback, very kind of you, AiriKarin. Yeah, I had quite some back and forth with the stomp attack vs normal swing in the air. The idea behind was that the stomp attack also lets you "cancel" a jump to give you more freedom.
I had a blast playing your game and really appreciated the sound and how you embedded the instructions into the first level. Kinda bummed out that I didn't find the time to add sound into my game :) Good job!
Thanks a mill for the kind feedback, backslash. As a matter of fact, I was thinking about continuing to work on the game. This is a perfect confirmation that I am on the right track—thanks for that! Do you have any specific game mechanics improvements/additions in mind?
I really liked the game idea and *loved* the scenery and the use of music. It seems a bit easy though, unless I've been missing something. But constantly hammering the up key basically got me going. Well done!
Thanks a lot for the in-depth comment, heckx2. Ah the Bowser fire, good times :) I see where the confusion is coming from, I tried to make the description of the controls a bit more explicit. Thanks a lot for pointing that out and also for your nice comments on the gameplay. Time-killer and restarting over and over again is exactly what I was aiming for :)
The final version will indeed include music and background, both had to suffer because of time constraints. You are also not the first one to demand a REPLAY trigger via keyboard.
Again, thanks for your valuable feedback and thanks for playing!
Great work, I really enjoyed leveling up and the game art. Red Slime FTW! I wasn't able to go back into the cave once I exited through the north, not sure if that's on purpose, but I had to level with Lvl 1 Goblins and Slimes only. Great fun and kudos for trying a new game engine!
Thanks a lot for your feedback. Great to hear it is a bit addictive. Please note, that on desktop you can also use the up key for jumping and the space bar for attacking. It is written on the start page, but I guess it is easy to miss — maybe now you can get your high score even higher ;) Thanks for playing!