Could you mark the OS of the files (win/linux/mac) so it can be downlaoded through itch.io app?
The first instructions are just about the card swipping, you can always hover the mouse cursor over the Level and your Life/Choco to have more informations. (but basically, you end a fight with at least 1 choco > level up!)
Yeah card are canvases so it was hard to modify the actual damage. I made it that way before implementing the formula, so it was too late to modify aha
the formula is : (damage on card) + (your level) - (your opponent shield)
There was a typo in the script. I fixed it so i could play anyway aha. It's a really good base for a shoot em up game, good job!
(Error: sprite.lua:1: Could not open file spriteSheet.png. Does not exist.)
Thank you for playing :D
The blue tile is the water (a lake probably :p)
I actually started i sighlty enhanced version, with better ui, better explaination, and a button to skip set the timer to zero (to indeed speed up the end). never finished it tho.
That was pretty fun! Nice cut-scene and well animated.
A little buggy tho... the dash does not always work as I expected. Also I got stuck in the pit in the screen right after I got the bow.
I didn't encounter any fish,even after walking around the town :( but based on the gifs, the fish design probably add weirdness and unsettling feelings, on top of the sounds design and graphics (which is a good thing for that game! :D )