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SopiGames

13
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A member registered Aug 16, 2020 · View creator page →

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One of the more unique entries for the jam I've seen. Getting to the end of the forest was pretty difficult, and some polishing up could definitely be in order, but I appreciate the direction overall

Appreciate it!

Thanks for playing!

Relaxing little futuristic city tamagachi. I would love to see that CCTV mechanic expanded into a larger game.

Great futuristic city feel (especially with the CCTV), though I wish there was more gameplay. At first it was hard to tell what was going on with the resolution, but I got used to it. Glitchy atmospheric audio was cool, though repetitive. I would love to see a higher resolution version (could still be pixely, like 256x256) where I could explore the city more through CCTV.

Ultra-simple arcade game, but relaxing. It doesn't technically fit the 64x64 requirement with the rotating pixels, though.

Yeah Java is currently required – I'll see about packaging the JRE with the game, though

Thanks for playing @CripsySky!

Thanks for the message @okayscott! Did you happen to download the 32 bit version?

Ok start to what could become an interesting roguelike. Graphics could use some work (especially the still screens after you die), and the procedural generation didn't really make different play-throughs feel different. Nice job fitting everything (map + icons below) in 64x64 pixels, though!

Good small game – but controls are pretty hard on keyboard. The birds were a nice touch

Creative mechanic with a game world that was fun to explore! Really tested my patience in some areas