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someoneyeeting

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A member registered Sep 21, 2019 · View creator page →

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Damn i love this, i was confused at first when i entered the survive mode right away but after getting the hang of it in training i found it pretty fun i like the idea of your health being a timer that drains, i really love the art style a lot too

First of all, the art and the music are REALLY good i love it, also love combining multiple mechanics together to try and reach the target, i would say it was hard to figure out what to do and was confused at first (I admit i don't read the game pages that often) but i did eventually figure it out from missing around, i would say other thing is that the planks didn't seem too clear when it can and cant be placed.

but other than that again i love the style of the game, the polish is nice , the countdown at the end made me throw all and any kind of strategic thinking i was using at this point and just going full speed.

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Thank you glad you liked it! I did make the "add to the timer" available on purpose at the begging to sort of create that feeling of wondering what timer, you could say "not knowing what it does until its too late" kind of foreshadowing 

The amount of rockets i crashed might have killed more of humanity than the asteroid dreamed off, but honestly though that was really fun, the concept is cool and the trajectory prediction was clever and useful future. 

but i think the asteroid was a way too small, especially if we compare the relative size of it and the rocket on the map vs what it actually is, so most of the time the rocket just flies by if you misalign it a bit.

and the effect of the atmosphere/sky looked really good, felt cool flying through it in the rocket

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Honestly Fun concept and love how quickly the game goes from precise platforming to rapidly mashing the space bar on the wall and flying back and forth across the level. And the rotoscoped sprites are actually pretty clever i liked it

 one thing so especially noticeable  in the lower speeds is that the jumping doesn't feel too good, maybe a jump buffer would be cool.

Also x64 is practically mocking me with how possible and impossible it looks at the same time  

Well first and formost i would like to say THE ART IS SO GODDAMN GOOD i love it so much, its very dynamic, the colors are really nice and the MC is doing the Joker pose, couldn't ask for more.


The idea itself I found really cool, having to comp through the dialogue of others, i was going to say that some clues didn't seem like they were mentioned in the dialogue but then i noticed that there are more people to the left too not just the right. overall I spent a good while trying to get a 10/10 even after getting the 3 endings


also the voice acting, did not expect to see voice acting in a game jam game, pretty impressive honestly.


though the effect of the clicking on items on the menu IS too strong and uncomfortable. otherwise loved it! 

Its a very creative idea and mechanic, the puzzles themselves are really well made and always have satisfying answer at the end IMO BUT the difficulty progression might be too steep, some mechanics needs more introduction and getting eased in to before combining them into a harder level, again I liked the puzzles themselves but they need to be eased in to more slowly.

Fun game! I actually played this one for a while, and the way to solve some harder puzzles are unique, my only complaint is that the hitbox seem a little too unforgiving, since i just barely graze the spikes or not directly touch them and i still lose, which makes it a bit harder to determine how i should jump

Whoops posted a wrong comment for another game here, but man i so love this.

i think the games complement each other pretty well so I need to sometimes switch between them to complete them on time, the chess board was also really fun, like oh i was stamping papers one second and then a chess board just slid into the board it was really funny. over all i love this kinds of games it was fun!

Really dig the style of the game and the shift was really cool actually caught me off guard (i WAS wondering why every thing was mundane then i just have this deadly weapon in my hand)

Again I really like the visual style and the sfx of the game. thoughit was a tad too hard, or more so the "look at them" mechanic felt a bit clunky/inconsistent most of the time in the garage section.   

Fun mechanic! makes the order which you choose to press the buttons in matters to not run out of time. I also like the fact that the player itself is a clock its really cool, maybe even could make it so it's animation also freeze with the pause.

Thank you!

Glad you liked it! the difficulty progression of the game was actually one of the things i was worried about, glad to hear you liked it

really love the idea! its very unique and can see it making for very interesting interactions, thought right now it feels a bit hard to predict how the ball will interact with the ghosts and the radius is a bit small,but really with small polish i can see the potential in it!

Thank you! I was thinking about seen vs unseen as the visuals vs the audio and wanted to make a game where you need to follow the audio then do like it says while the visuals try to miss with you

i think we can agree curing cancer still doesn't excuse shaking hand after toilet without cleaning hands
really cool game i love the humor in it

Some of the puzzles had gotten that "Aha" moment for me, the puzzles are interesting and i like the visuals, the music and sound effects are particularly really good, i would say my nitpick is how you can easily pick up items accidentally. very well done!

this game was so much fun, ironically enough earning large amount of dopamine at once was very dopamine inducing itself

Fun game and the art and the animations are amazing! congrats on the submission and good job

Thank you! really appreciate it

Really fun concept had an "ooh" moment once i realized that im really small and in a bucket(?), tho the game have a pretty mean difficulty curve so i didn't manage to get past the 2nd stage, but overall really fun game!

I love everything about this game, really interesting and fun concept, the polish and art are really good and i epically love the music and how it switches from gameplay and build mode.

But i never ran into the issue of running out of web so had a bit too much freedom with the building, other than that really good and polished game, good job!

Really fun game! was a little hard to get into and get used to the controls but once i did, constantly changing sizes to switch between kill mode and RUN mode I had a lot of fun

The art, music, sound effects and overall polish of the game are really satisfying and a leaderboard is something i definitely didn't expect in a gamejam!

Glad you liked it! i was going to add music but i felt like it didn't really fit the atmosphere of the game and went with the slight background noise instead, appreciate the review!

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I definitely owe a thanks to fnaf (and limbo) for the general atmosphere of the game and i'm glad it worked out. i did hope to explore the battery more but i'm just glad that it didn't affect the gameplay negatively. glad you like it!

glad you liked it! yeah there are couple of mechanics i feel like i didn't explore enough. but im just glad that they didn't harm the experience in general

really appreciate it! Yeah looking back im not sure how i thought about making settings but completely forgot about adding brightness option.

the problem seems to be with the window size since going fullscreen fixed the issue for me

probably my favorite so far, its really polished and feels like a finished game

i actually love this, the controls feel good and the abilities complemented each others and the movment in general nicely

Really appreciate it! the atmosphere was the thing i mostly focused on so i'm really glad to hear that you like it

It was a bit confusing to tell what to do at first, but the art, the level design and the music are beautiful

I really like the art and the mechanics, tho the gravity does feel a little too strong but other than that good game

Love the implementation of the theme and the effects are really cool, good job

the game activated the osu!mania player in me, took me a little to understand what i was supposed to do but after that i actually had fun and played it for a while

I really like the idea of the restart, fun game overall!

The game was pretty fun once i got used to the controls, congrats on your first jam!

I liked the pivot boost mechanic and the game was fun, congrats!

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Thanks a lot! the hollow platform was my brother idea, I'm sure he would be honored

i just realized i also said that my brother would enjoy your game, you both seem to be on the same wavelength :D