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someoneyeeting
Creator of
Recent community posts
First of all, the art and the music are REALLY good i love it, also love combining multiple mechanics together to try and reach the target, i would say it was hard to figure out what to do and was confused at first (I admit i don't read the game pages that often) but i did eventually figure it out from missing around, i would say other thing is that the planks didn't seem too clear when it can and cant be placed.
but other than that again i love the style of the game, the polish is nice , the countdown at the end made me throw all and any kind of strategic thinking i was using at this point and just going full speed.
The amount of rockets i crashed might have killed more of humanity than the asteroid dreamed off, but honestly though that was really fun, the concept is cool and the trajectory prediction was clever and useful future.
but i think the asteroid was a way too small, especially if we compare the relative size of it and the rocket on the map vs what it actually is, so most of the time the rocket just flies by if you misalign it a bit.
and the effect of the atmosphere/sky looked really good, felt cool flying through it in the rocket
Honestly Fun concept and love how quickly the game goes from precise platforming to rapidly mashing the space bar on the wall and flying back and forth across the level. And the rotoscoped sprites are actually pretty clever i liked it
one thing so especially noticeable in the lower speeds is that the jumping doesn't feel too good, maybe a jump buffer would be cool.
Also x64 is practically mocking me with how possible and impossible it looks at the same time
Well first and formost i would like to say THE ART IS SO GODDAMN GOOD i love it so much, its very dynamic, the colors are really nice and the MC is doing the Joker pose, couldn't ask for more.
The idea itself I found really cool, having to comp through the dialogue of others, i was going to say that some clues didn't seem like they were mentioned in the dialogue but then i noticed that there are more people to the left too not just the right. overall I spent a good while trying to get a 10/10 even after getting the 3 endings
also the voice acting, did not expect to see voice acting in a game jam game, pretty impressive honestly.
though the effect of the clicking on items on the menu IS too strong and uncomfortable. otherwise loved it!
Its a very creative idea and mechanic, the puzzles themselves are really well made and always have satisfying answer at the end IMO BUT the difficulty progression might be too steep, some mechanics needs more introduction and getting eased in to before combining them into a harder level, again I liked the puzzles themselves but they need to be eased in to more slowly.
Fun game! I actually played this one for a while, and the way to solve some harder puzzles are unique, my only complaint is that the hitbox seem a little too unforgiving, since i just barely graze the spikes or not directly touch them and i still lose, which makes it a bit harder to determine how i should jump
Whoops posted a wrong comment for another game here, but man i so love this.
i think the games complement each other pretty well so I need to sometimes switch between them to complete them on time, the chess board was also really fun, like oh i was stamping papers one second and then a chess board just slid into the board it was really funny. over all i love this kinds of games it was fun!
Really dig the style of the game and the shift was really cool actually caught me off guard (i WAS wondering why every thing was mundane then i just have this deadly weapon in my hand)
Again I really like the visual style and the sfx of the game. thoughit was a tad too hard, or more so the "look at them" mechanic felt a bit clunky/inconsistent most of the time in the garage section.
I love everything about this game, really interesting and fun concept, the polish and art are really good and i epically love the music and how it switches from gameplay and build mode.
But i never ran into the issue of running out of web so had a bit too much freedom with the building, other than that really good and polished game, good job!
Really fun game! was a little hard to get into and get used to the controls but once i did, constantly changing sizes to switch between kill mode and RUN mode I had a lot of fun
The art, music, sound effects and overall polish of the game are really satisfying and a leaderboard is something i definitely didn't expect in a gamejam!








