Hey, thanks for your feedback!
I have some of those things planned already, like better snappin, opening the menu on Steam VR and interacting with things and logic stuff.
I have ideas for changing picking objects too and smoothing out the snapping is probably a good idea.
I don't currently plan on adding any new locomotion options nor changing the way selections work. Not great, but a way to get around the selection issue is to touch the object you want to change with both hands and then keep one hand inside while the other one starts the interaction.
I'd love to have shadows, but plan on adding animations soon and have been looking into options to have realtime shadows instead of baked. Baking shadows would also be a bit annoying as part of the level editing process.